Copyright pcgamer

Player - Fixed rare spots where players could get stuck and couldn't jump. Fixed bug where revived players could fall through the level after being revived. Phys Grabber - Fixed grabbed item movement degrading when strength exceeded 90. Enemies - Fixed rare bug causing enemies to spin endlessly after grabbed by multiple players. Enemies - Fixed rare spots where enemies could get stuck and couldn't jump. Improved jump logic to reduce accidental jumps into pits. Enemy Bowtie - Fixed bug where yelling particles lingered after death. Enemy Chef - Fixed bug where players could be hurt through walls. Enemy Peeper - Fixed bug where forced grab release ended sooner than intended. C.A.R.T. - Fixed bug where disconnecting while holding C.A.R.T. prevented it from resetting. Fixed being able to steer whilst inside it. C.A.R.T. Cannon - No longer disables while in the extraction point. Item Battery - Fixed bug where some items granted more uses than displayed pips on first purchase. Items - Fixed rare bug where equipped item light lingered. Upgrades - Fixed particles not always visible to clients when a player uses an upgrade. Truck - Fixed countdown failing to start if a player exited after entering. Shop - Fixed inventory items sometimes duplicating when dying in the shop. Fixed grenades and the explosive mine not being ungrabbed on explosion. Fixed trapzap not resetting properly. UI - Fixed health and energy counters overlapping the max value when above 999. Save Menu - Fixed moon level sometimes showing the wrong moon graphic. Fixed corrupted saves hiding other saves. Menu now correctly deletes more types of corrupted files. Save File Deletion - Fixed bug deleting saves when entire team died, revived, and host quit the game. Valuable Discover - Fixed issue causing valuables on ledges to be undiscoverable from low angles. Aim Cursor - Now hides while the map is open and a grabbable object is targeted. Aim - Fixed a persistent pixel at the reticle center when pixelation was set to "Medium" in settings. Chat - Fixed pressing the enter key whilst chat is open and hovering over a button causing the button to be clicked. Vertical Aim - Fixed "Invert Vertical Aim" not working when spectating. Value UI - Fixed occasional flicker of lines above text. Settings - Fixed multiple close sounds sometimes playing on the settings page. Headman Manor - Fixed multiple level issues. Swiftbroom Academy - Fixed multiple level issues. Museum of Human Art - Fixed multiple level issues. Optimized memory usage.