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Ubisoft’s RedLynx studio is reportedly going to see some shake-ups in its structure. According to a report by GamesIndustry.biz, this “restructuring proposal” for the studio is slated to entail some lay-offs, with the company noting that around 60 positions will be affected. However, these plans are simply part of a proposal for the time being, and is likely subject to some sort of approval before Ubisoft goes ahead. According to the report, Ubisoft has made this proposal in an effort to align with its “global efforts to simplify, reduce costs, and a stronger prioritisation and efficiency across the company’s worldwide studio network.” The company is set to start collective negotiations with the staff of RedLynx on October 30, 2025, and terms are expected to be agreed upon by the end of the next month. While not too many details about what Ubisoft’s plans for RedLynx will be going forward, the company has noted that the proposal will see the studio move from helping develop multi-platform games to being “specialised in small screens.” This likely means that RedLynx will be asked to take over smartphone-based projects that Ubisoft has. Ubisoft has noted that the proposal will end up with RedLynx getting to “optimise its resources to best leverage the studio’s unique expertise – starting with two unannounced mobile projects the studio is leading.” “This proposal reflects difficult choices we may need to make, and it comes after careful consideration,” said Ubisoft RedLynx managing director Celine Pasula. “We recognise the weight of this announcement and want to acknowledge the impact this proposal may have on individuals and teams.” “We are confident that, with the proposed changes, RedLynx would continue to play a meaningful role in Ubisoft’s future – driving technical excellence on mobile devices, and strengthening Ubisoft’s cross and multi-platform capabilities on small screens to expand our audience reach.” RedLynx was originally acquired by Ubisoft all the way back in 2011. The studio, originally founded back in 2000, was known for its work on the Trials series of side-scrolling extreme-sport racing games. After its acquisition by Ubisoft, the studio went on to work on titles like Trials Evolution, Trials Fusion, and Trails of the Blood Dragon. More recent works by the RedLynx include 2019’s Trials Rising – essentially the last game in the franchise – on PC, PS4 and Xbox One, as well as the short-lived Stadia version of The Division 2. The studio has also helped out in the development of other games, including its most recent work on the Nintendo Switch 2 port of Star Wars Outlaws alongside Massive Entertainment. As for Ubisoft, the company has been making quite a few major moves with its corporate business. Earlier this month, it had announced the official name of its new subsidiary headed up by co-CEOs Charlie Guillemot and Christophe Derennes. The subsidiary, dubbed Vantage Studios, will take on the development and management of three major Ubisoft-owned franchises – Assassin’s Creed, Far Cry and Rainbow Six – and its development teams will be comprised of various studios under Ubisoft from across the world.