Copyright gamesradar

The Outer Worlds 2 is finally here for excited fans who opted to purchase the pricey $99.99 Premium Edition of the RPG – a decision that, along with others made in-game, developer Obsidian Entertainment lovingly disapproves of. If you happen to buy the $100 version of The Outer Worlds 2 to play a few days early – with the official launch date coming October 29 – you may find you're met with a hilarious little pop-up message while playing. It begins, "The Earth Directorate found a flaw in you!" What's the flaw? "Consumerism!" A screenshot of the prompt has surfaced on websites like Reddit, with players jokingly dubbing it a "Premium Edition flaw." theouterworlds from r/theouterworlds/comments/1ofs8jr/premium_edition_flaw_lol The pop-up continues, poking fun at eager fans: "You're the reason our marketing works. Promotions and sales have riddled your brain, and you're more interested in buying the next big thing than financial planning." That's not all, though. It comes with a "Flaw" – and as the developers warn, "Once selected, Flaws cannot be removed." It's a combination of a buff and a debuff of sorts, granting -15% to all vendor prices but also -10% sell value. Ah, yes, the sad effects of capitalism playing out in a sci-fi RPG – you love to see it. Devs are amusingly punishing more than just consumerism, however. Another thread on Reddit sees a player targeted with a similar pop-up, albeit for speeding through dialogue. "Skipping through dialogue in RPGs finally bit me in the ass," they write. Much like in the last one, this message calls the fan out for having a flaw… "Foot-in-Mouth Syndrome." Skipping through dialogue in rpg’s finally bit me in the ass from r/theouterworlds The pop-up details the guilty player's punishment: "You've been racing through conversations and seem to hate the idea of having to talk with others. Your choices in conversations are now randomly picked for you after a few seconds, but you gain a bonus to all experience earned." The effect the fan is left with is a 15% buff to all experience earned – along with the debuff of all their conversational decisions being made for them at random, of course. It's funny, and honestly, as an RPG stan myself, I think it's a great way to add some Dungeons and Dragons-style interactive silliness to the game – one that's already "masterful," as our own The Outer Worlds 2 review describes.