Other

Rune Factory: Guardians of Azuma director says the cozy RPG series’ “final form” is a game you can “keep living in forever,” but “whether we can actually pull it off is a completely different story”

By Jordan Gerblick

Copyright gamesradar

Rune Factory: Guardians of Azuma director says the cozy RPG series' final form is a game you can keep living in forever, but whether we can actually pull it off is a completely different story

Skip to main content

GamesRadar+
The Games, Movies, TV & Comics You Love

View Profile

Search GamesRadar+

Game Insights

Games Features

Games Reviews

Games Guides

The Big Preview

On The Radar

Future Games Show

Action Games

Action RPGs

Adventure Games

Third Person Shooters

Xbox Series X

Nintendo Switch

Nintendo Switch 2

Tabletop Gaming

Grand Theft Auto

Assassin’s Creed

Monster Hunter

The Elder Scrolls

Entertainment

Anime Shows

Sci-Fi Shows

Superhero Shows

Animated Shows

Marvel TV Shows

Star Wars TV Shows

DC TV Shows

Movie Reviews

Superhero Movies

Action Movies

Sci-Fi Movies

Anime Movies

Horror Movies

Marvel Movies

Apple TV Plus

Disney Plus

Amazon Prime Video

Marvel Comics

Toys & Merch

Toys & Collectibles

Dungeons and Dragons

Hardware News

Hardware Reviews

Hardware Features

Desktop PCs

Peripherals

Headsets & Headphones

TVs & Monitors

Gaming Mice

Gaming Keyboards

Gaming Chairs

Speakers & Audio

Accessories & Tech

Gaming Controllers

SSDs & Hard Drives

Accessories

Buying Guides

Newsletters

Retro Gamer

Game Insights

Games Features

Games Reviews

Games Guides

The Big Preview

On The Radar

Future Games Show

Action Games

Action RPGs

Adventure Games

Third Person Shooters

View Platforms

Xbox Series X

Nintendo Switch

Nintendo Switch 2

Tabletop Gaming

Franchises

Grand Theft Auto

Assassin’s Creed

Monster Hunter

The Elder Scrolls

Entertainment

View Entertainment

View TV Shows

Anime Shows

Sci-Fi Shows

Superhero Shows

Animated Shows

Marvel TV Shows

Star Wars TV Shows

DC TV Shows

View Movies

Movie Reviews

Superhero Movies

Action Movies

Sci-Fi Movies

Anime Movies

Horror Movies

Marvel Movies

View Streaming

Apple TV Plus

Disney Plus

Amazon Prime Video

View Comics

Marvel Comics

Toys & Merch

Toys & Collectibles

Dungeons and Dragons

View Hardware

Hardware News

Hardware Reviews

Hardware Features

Desktop PCs

Peripherals

View Peripherals

Headsets & Headphones

TVs & Monitors

Gaming Mice

Gaming Keyboards

Gaming Chairs

Speakers & Audio

Accessories & Tech

Gaming Controllers

SSDs & Hard Drives

Accessories

Buying Guides

Newsletters

Retro Gamer

Gaming Magazines

Why subscribe?

Subscribe from just £3
Takes you closer to the games, movies and TV you love
Try a single issue or save on a subscription
Issues delivered straight to your door or device

From£9.99Subscribe now

Dying Light: The Beast
Borderlands 4 review
Battlefield 6
New Games for 2025

Don’t miss these

Simulation Games
After 92 hours with Story of Seasons: Grand Bazaar, I can safely confirm 2025 is indeed the year of the cozy game and the beloved farming sim series that inspired Stardew Valley is so back

Roguelike Games
“I felt like playing 30 hours of story mode was actually the tutorial”: Too many RPGs and JRPGs end after their combat really gets good, Vampire Survivors creator says, which is where the roguelike formula is so great

Dragon Quest
Dragon Quest 1 & 2 HD-2D Remake reminded me why I love turn-based battles, but after 40 minutes with the game, I’m desperate to know what “really big surprise” the devs are hiding

Octopath Traveler 1 and 2 are two of my favorite turn-based RPGs, but I’m not sure how I’m going to go back to them after falling in love with Octopath Traveler 0’s town-building mode

How do you make an impossibly dense MMO friendly to new players? Warframe dev says you just keep trying: “I don’t think we’ve ever quite got that 100% right”

Roguelike Games
“On Steam alone, I probably have 3,000 hours”: Nobody loves Vampire Survivors more than its creator, who once thought nobody would play it “for more than two hours” and ironically says short games rule

Final Fantasy
Final Fantasy 14 Dawntrail left the MMO’s community fatigued and fed up, so Yoshi-P says devs are “planning to upgrade” new content that “can be enjoyed by a wide variety of different players”

Simulation Games
“Super cozy” Story of Seasons: Grand Bazaar shoots to 94% positive Steam reviews 1 day after launch as fans of the series that inspired Stardew Valley sing its praises: “It’s not just a simple remake”

Final Fantasy
“I am an employee at Square Enix, and I receive money to make games”: Final Fantasy 14 boss Yoshi-P says he won’t be “bored” with the MMO until he runs out of “things that require to be taken care of”

An anti-FOMO approach would be unthinkable for most MMOs and live service games, but it’s the secret to Old School RuneScape’s new peak of 240,000 players: “Everything you earn matters forever”

Yet another JRPG behemoth is making me confront my mortality as Octopath Traveler 0 reveals 100-hour main story with 30-40% new content compared to the prequel it’s remaking

Action RPGs
You can put Dragon’s Dogma 2 alongside Space Marine 2 and Helldivers 2 as a sterling example of what happens when you stop trying to make AAA games for everyone: “It’s normal if some people outside that target audience don’t like the game”

Simulation Games
“Make games and die. That’s my plan”: Coincidence’s Zach Barth on making games about making things, a year of teaching, and being in it for the long haul

Simulation Games
Where Eric Barone used his indie bucks to buy a proper PC, creator of Stardew Valley-inspired hit Rusty’s Retirement says he’s got the same $1,000 rig after selling half a million copies: “We’ve literally done nothing else differently”

Final Fantasy
As Clair Obscur: Expedition 33 sparks love for turn-based RPGs, Final Fantasy 14’s Yoshi-P says there’s no “clear-cut answer” on if Square Enix will use the format in Final Fantasy 17 or 18

Rune Factory: Guardians of Azuma director says the cozy RPG series’ “final form” is a game you can “keep living in forever,” but “whether we can actually pull it off is a completely different story”

Jordan Gerblick

18 September 2025

“I believe that Rune Factory was originally supposed to be a fantasy world you could just keep on living in”

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Marvelous Inc.)

Rune Factory: Guardians of Azuma director Shiro Maekawa says the end goal for the long-running cozy RPG series is a game you can “keep living in forever.”

Talking to Automaton, Maekawa shared his vision for the future of the Rune Factory series, although he also expressed some skepticism about whether it’ll ever come to fruition.
“Mr. Yoshifumi Hashimoto, the original creator of the Rune Factory series, once said in an interview that part of the inspiration came from the idea of ‘getting to live in an RPG world even after you’ve beat the Demon Lord’,” said Maekawa.

You may like

After 92 hours with Story of Seasons: Grand Bazaar, I can safely confirm 2025 is indeed the year of the cozy game and the beloved farming sim series that inspired Stardew Valley is so back

“I felt like playing 30 hours of story mode was actually the tutorial”: Too many RPGs and JRPGs end after their combat really gets good, Vampire Survivors creator says, which is where the roguelike formula is so great

Dragon Quest 1 & 2 HD-2D Remake reminded me why I love turn-based battles, but after 40 minutes with the game, I’m desperate to know what “really big surprise” the devs are hiding

“In other words, I believe that Rune Factory was originally supposed to be a fantasy world you could just keep on living in. I do think it’s good to keep adding new features over time, but from another perspective, I imagine Rune Factory’s ‘final form’ would precisely be a game with a world the player could keep living in forever. Though, whether we can actually pull it off is a completely different story (laughs).”

Guardians of Azuma released in June 2025 as a spinoff of the mainline Rune Factory series, with the next numbered entry having been announced in 2023 with no release date or window.
As someone who still plays Ultima Online and Diablo 2 to this day, I think Maekawa is selling Rune Factory short here. It’s definitely admirable to keep pushing forward as a developer and striving to make better and better games, but I’d argue there are almost certainly people still playing the original Rune Factory: A Fantasy Harvest Moon on Nintendo DS.
Essentially, it just sounds like Maekawa is pushing for a more robust, even self-sustaining endgame in future Rune Factory games, which is hard to argue against.

Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
In the meantime, here are the best Switch 2 games you can play today.

See more Nintendo Switch 2 News

Nintendo Switch 2

Jordan Gerblick

Social Links Navigation

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar’s west coast Staff Writer in 2021. That means I’m responsible for managing the site’s western regional executive branch, AKA my home office, and writing about whatever horror game I’m too afraid to finish.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

After 92 hours with Story of Seasons: Grand Bazaar, I can safely confirm 2025 is indeed the year of the cozy game and the beloved farming sim series that inspired Stardew Valley is so back

“I felt like playing 30 hours of story mode was actually the tutorial”: Too many RPGs and JRPGs end after their combat really gets good, Vampire Survivors creator says, which is where the roguelike formula is so great

Dragon Quest 1 & 2 HD-2D Remake reminded me why I love turn-based battles, but after 40 minutes with the game, I’m desperate to know what “really big surprise” the devs are hiding

Octopath Traveler 1 and 2 are two of my favorite turn-based RPGs, but I’m not sure how I’m going to go back to them after falling in love with Octopath Traveler 0’s town-building mode

How do you make an impossibly dense MMO friendly to new players? Warframe dev says you just keep trying: “I don’t think we’ve ever quite got that 100% right”

“On Steam alone, I probably have 3,000 hours”: Nobody loves Vampire Survivors more than its creator, who once thought nobody would play it “for more than two hours” and ironically says short games rule

Latest in RPGs

The Disco Elysium spiritual successor rivalry gets even more confusing as one of the studios made of former ZA/UM devs change their new RPG’s name and gameplay style

Tencent responds to Sony lawsuit calling its new open-world survival game a “slavish” Horizon Zero Dawn clone, says it’s “an improper attempt to fence off a well-trodden corner of popular culture”

Geralt returns for another “blood soaked tale” in The Witcher: Blood Stone, a new comic that’ll send him monster-hunting in deadly dwarven mines

Paradox gives up on dressing the wound, confirms Bloodlines 2 will have Lasombra and Toreador clans in the base game after “frank feedback” – then reveals more expansion pass DLC

Elder Scrolls MMO lead still wants to make a new game, despite the cancelation of the Blackbird project that Xbox’s Phil Spencer apparently loved: “I don’t think you can ride one thing into forever”

CD Projekt Red dev once again retcons V’s age in Cyberpunk 2077, assuring fans the protagonist “is 27 not 22 or whatever”: “THE LOREMASTER HAS SPOKEN. Go update the wiki”

Latest in News

Rune Factory: Guardians of Azuma director says the cozy RPG series’ “final form” is a game you can “keep living in forever,” but “whether we can actually pull it off is a completely different story”

Dan Da Dan season 3 confirmed as Netflix becomes an even bigger hub for anime: “We hope you look forward to what’s in store”

“I’m definitely in the camp of not having an easy mode”: As Silksong crushes players and Team Cherry nerfs it, veteran designer says some games have to be difficult because that’s the whole point

Borderlands 4 gets 758MB update on PC, and it’s not all performance fixes: Gearbox says it “smooths out progression” and brings the first of a zillion weekly updates

Nvidia buys $5 billion worth of Intel stock and announces major partnership for “multiple generations” of hardware covering consumers, AI, and data centers: “Fusing the world’s best CPU and GPU”

Silksong is harder than Hollow Knight because “Hornet is inherently faster and more skillful than the Knight,” Team Cherry says, and you can use Elden Ring logic to get around the difficulty anyway

GAME REVIEWS
MOVIE REVIEWS

Dying Light: The Beast review – “A playful sandbox of horror and mayhem with a surprising amount of depth”

Sonic Racing: CrossWorlds review: “Even more frantic than Mario Kart World, this has the mileage to be a karting favorite”

Lego Voyagers review: “A carefully crafted, playful, and earnest adventure”

There’s now a real version of the Witcher Gwent card game, and it’s just as engrossing as the original

Borderlands 4 review: “Undeniably an excellent looter shooter, but one that requires a bit of tunnel vision to fully enjoy”

One Battle After Another review: “One of the best studio movies in years and an instant classic”

The Conjuring: Last Rites review: “Not bold or memorable enough for the Warrens’ final chapter”

Demon Slayer: Infinity Castle review: “Roars past Mugen Train as Demon Slayer’s best adventure yet”

The Long Walk review: “One of the best Stephen King adaptations ever made”

Frankenstein review: “A classy, if somewhat safe, adaptation”

Gen V season 2 review: “As strong as the first season, if not stronger”

Wednesday season 2 part 2 review: “Ortega shines, but it’s a zombie who steals the entire show”

Peacemaker season 2 review: “Darker and sadder than the first year, but there’s still a lot of fun to be had with the 11th Street Kids.”

Wednesday season 2 part 1 review: “Complex and exciting but weighed down by too many subplots”

Alien: Earth review: “Arguably the franchise’s strongest outing since James Cameron’s Aliens”

GamesRadar+ is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.

Contact Future’s experts

Terms and conditions

Privacy policy

Cookies policy

Advertise with us

Review guidelines

Write for us

Accessibility Statement

Future Publishing Limited Quay House, The Ambury,

BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait…