Copyright escapistmagazine

ARC Raiders is here, and thanks to the Server Slam, and some last-minute patch changes in the live game, we have an idea of how to start the game. When players get through the game and start leveling up, they'll unlock the skill tree. The ARC Raiders Skill tree builds offer you some choices about whether to go for survival, stealth, or movement options, which affect playstyle builds straight away. And while there's enough variety for personal preference and playstyles, some stand out among the rest. Best ARC Raiders Skill Tree Builds In general, the community has spoken about this over on the game's Discord and Reddit. There's even a dedicated ARC Raiders fan site with fans posting their own skill tree loadouts. They all seem to have the same common early game skill tree builds, with variations later on. In general, the best ARC Raiders builds and skill sets include the following: In-Round Crafting - Survival: Allows players to craft basic recipes while Top Side. Looter's Instinct - Survival: Reveals loot faster while searching containers. Marathon Runner - Mobility: Moving around costs less stamina. Youthful Lungs - Mobility: Increases maximum stamina. Survivor's Stamina - Conditioning: While critically hurt, your stamina regenerates faster. In general, these perks are well-rounded enough to give you assistance in any playstyle. More stamina means better sprinting. This can help a lot while running between cover, running to a lift, escaping combat, and other scenarios. Throw on top, you get more stamina, and when hurt, you recover faster, which improves your odds of escaping and surviving. The other survival ones are all about looting. One allows you to loot faster. Again, this is clutch when you're looting high loot areas and need to know what you're getting and fast. It's invaluable when other players push you, for example. In-round crafting is also very good. This allows you to make shield rechargers and bandages in rounds, which really adds to your ability to survive and get extra meds from scavenged loot when needed. Considering shield gens often require ARC parts, it gives you a reason to go hunt them mid-round if you need more battery. And bandages are fairly easy to make with fabrics that you loot fairly commonly. All in all, these are the main skill points players will want to get early. Feel free to grab which ones suit your playstyle more. We’ll likely be taking the movement ones first so we can move around the map quicker, then grab the survival ones after. Then spending deep at some point for the critically injured one when we have the spare levels in later grinds, when we have more highly valuable loot we want to escape with. Losing cheaper early game stuff is no big deal - but when we need to keep our higher-tier loadouts or contest higher-tier loot POIs, then that is when that matters the most. If you're interested, here's how ARC Raiders will help level up the extraction genre.