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League of Legends patch 25.22 notes were out on November 5, 2025. This update mostly balances runes on the Summoner's Rift. While some of the underused runes are being greatly enhanced, there are also nerfs to overly popular ones. Nonetheless, numerous champions like LeBlanc, Talon, Yone, and Blitzcrank are also set to receive adjustments.Here are the alterations in the League of Legends patch 25.22.Champion buffs in League of Legends patch 25.22All buffs, nerfs, and adjustments in League of Legends patch 25.22 (Image via Riot Games)1) Aurelion SolBase StatsMovement Speed: 335 ⇒ 340Q - Breath of LightInitial Mana Cost per Second: 35 / 40 / 45 / 50 / 55 ⇒ 30 / 35 / 40 / 45 / 502) BlitzcrankE - Power FistCooldown: 9 / 8 / 7 / 6 / 5 ⇒ 7 / 6.5 / 6 / 5.5 / 53) YoneQ - Mortal SteelBase Damage: 20 / 45 / 70 / 95 / 120 ⇒ 25 / 50 / 75 / 100 / 125Champion nerfs in League of Legends patch 25.221) AkshanBase StatsBase Health: 630 ⇒ 610Q - AvengerangCooldown: 8 / 7.25 / 6.5 / 5.75 / 5 ⇒ 9 / 8 / 7 / 6 / 5 seconds2) LeBlancBase StatsHealth Growth: 111 ⇒ 108Armor Growth: 4.7 ⇒ 4.23) TalonPassive - Noxian DiplomacyDamage to Monsters: 110% ⇒ 100%Champion adjustments in League of Legends patch 25.221) SkarnerBase StatsAD Growth: 3 ⇒ 4Q - Shattered Earth / UpheavalBonus AD Ratio: 80% ⇒ 90%Cooldown Timer: Starts on first cast ⇒ Starts on last offensive Q actionCooldown: 13 / 11.5 / 10 / 8.5 / 7 ⇒ 8 / 7 / 6 / 5 / 4 secondsE - Ixtal’s ImpactDamage: Added a 120% bonus AD ratioR - ImpaleCast Time: 0.65 ⇒ 0.75 seconds2) VolibearBase StatsBase Armor: 31 ⇒ 55Base Attack Damage: 60 ⇒ 62Q - Thundering SmashMinimum Movement Speed: 12 / 16 / 20 / 24 / 28% ⇒ 12 / 15.5 / 19 / 22.5 / 26%Maximum Movement Speed: 24 / 32 / 40 / 48 / 56% ⇒ 24 / 31 / 38 / 45 / 52%E - Sky SplitterDamage Cap Against Non-Champions: 650 ⇒ 190 / 305 / 420 / 535 / 650 (+ 70% AP)Also read: LoL Worlds 2025 Playoff Stage scheduleSystem changes in League of Legends patch 25.22Rune changes in League of Legends patch 25.221) Biscuit DeliveryMinimum Health Regeneration: 20 (+ 2% Maximum Health) ⇒ 20 (+ 1.5% Maximum Health)2) Cash BackRebate on Legendary Item Purchases: 6% ⇒ 8%3) GuardianShield: 45-150 (+ 15% AP) (+ 5% bonus HP) ⇒ 45-180 (+ 25% AP) (+ 5% bonus HP)4) Hail of BladesBonus Attack Speed (Melee Champions): 140% ⇒ 160% (Note: Ranged champion attack speed unchanged at 80%.)5) Legend: BloodlineLife Steal per Stack: 0.35% (5.25% maximum) ⇒ 0.4% (6% maximum)6) Movement Speed ShardMovement Speed: 2% ⇒ 2.5%7) Nimbus CloakBonus Movement Speed: 14 / 32 / 40% ⇒ 15 / 35 / 45%8) Phase RushSlow Resistance: 75% ⇒ 50%9) Tenacity ShardTenacity and Slow Resistance: 10% ⇒ 15%10) Triple TonicElixir of Avarice Bonus Gold: 40 ⇒ 60Elixir of Force Adaptive Force: 20 ⇒ 30Bug fixes in League of Legends patch 25.22Bug fixesFixed a bug where if both teams /unpause a paused Custom Game, the countdown timer would be skipped.Fixed a bug that would sometimes cause Bot names to be blank on the Custom Game Lobby screen.Fixed a bug that caused Sona’s E self-haste SFX to play twice at the same time.Fixed a bug that caused Kindred’s R and W SFX to play based on positioning instead of in stereo.Fixed a bug that caused Garen’s W SFX to not play correctly.Fixed a bug that caused Aurora’s E VFX to not be differentiated between her allies’ and enemies' POV.Fixed a bug that caused Zoe’s idle Yoyo SFX to not play at the end of her taunt and spawn-in animations.Fixed a bug that caused Rengar to not correctly trigger Profane Hydra’s VFX if he used his passive to proc it.Fixed a bug that caused Riven’s 3rd Q knockup to be cut short if the enemy target was hugging a wall.Fixed a bug that caused Aurora’s map spirits to be partially visible to other champions.Kai'Sa audio updateKai'Sa has received an audio update because TKTKTKBase, Bullet Angel, Arcade, K/DA ALL OUT, Lagoon Dragon, Star Guardian, Inkshadow, Heavenscale, Dark Star, Risen, and Immortal Legend Kai'Sa.Passive - Fixed Evolve sound playing double for the Kai'Sa player. Also, others around Kai'Sa will hear the Evolve SFX fade out more naturally.Q - Fixed the SFX to correctly play for hitting single or multiple targetsFor Risen and Immortal Legend Kai'Sa, the Passive now correctly plays a Stereo SFX for Kai'Sa when evolving. Additionally, an issue with the taunt has been fixed so that the kill counter SFX now plays correctly.Check out more LoL news and updates:All LoL patch release dates in 2025All changes in LoL patch 25.21 notesLeague of Legends patch 25.22 preview