Other

Is Borderlands 4 the series at ‘its most potent’, or ‘uninspired’ and ‘painfully dull’? The PC Gamer team is divided

By Andy Edser,Harvey Randall,Mollie Taylor,Robin Valentine,Rory Norris

Copyright pcgamer

Is Borderlands 4 the series at 'its most potent', or 'uninspired' and 'painfully dull'? The PC Gamer team is divided

Skip to main content

Close main menu

THE GLOBAL AUTHORITY ON PC GAMES

View Profile

Search PC Gamer

PC Gaming Show

Movies & TV

Affiliate links

Meet the team

Community guidelines

About PC Gamer

PC Gamer Magazine Subscription

Why subscribe?

Subscribe to the world’s #1 PC gaming mag
Try a single issue or save on a subscription
Issues delivered straight to your door or device

From£35.99Subscribe now

Borderlands 4
Essential Hardware

Battlefield 6

Don’t miss these

Borderlands 4 review round-up: ‘The best Borderlands game I’ve ever played—but with a small hitch’

Borderlands 4 hands-on: Yeah, it’s just ‘more Borderlands,’ but Gearbox’s consistency is respectable and there’s a cool hoverbike

I’ve tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as ‘Borderlands-at-launch’ as you’d expect

Borderlands 4 live launch coverage: are you ready to loot 30 billion guns?

Borderlands 4 devs want to redeem the series’ story, which is a tall task, since it’s always been all over the place

I’ve already spent hours making builds, but I’m worried Borderlands 4’s endgame isn’t going to give me anything meaningful to do with them at launch

Borderlands 4 launches to ‘mostly negative’ reviews on Steam thanks to widespread performance problems and crashes

I’m ranking every Borderlands game ahead of BL4’s release from worst to best, because the people love their lists and I’m here to provide

‘Even with a 9800X3D and a 5090 it runs like absolute buttcheeks’: 2K Games posts Nvidia’s Borderlands 4 optimised settings guide, but the community is already in open revolt

Why we don’t have a Borderlands 4 review yet

‘Borderlands 4 is a premium game made for premium gamers’ is Randy Pitchford’s tone deaf retort to the performance backlash: ‘If you’re trying to drive a monster truck with a leaf blower’s motor, you’re going to be disappointed’

Borderlands 4’s campaign skips could be a double-edged sword for Gearbox

Borderlands has been too hot, too cold, and will now be just right, says Randy Pitchford: ‘We can see those times we’ve gone too far’

Borderlands 4 certainly looks like it’s taking its story more seriously: ‘We wanted to go back to this sense of dread about the villain of our game’

I used my 967 hours in Borderlands to predict Borderlands 4’s most busted builds

Borderlands 4

Is Borderlands 4 the series at ‘its most potent’, or ‘uninspired’ and ‘painfully dull’? The PC Gamer team is divided

Robin Valentine

Contributions from
Andy Edser, Harvey Randall, Mollie Taylor, Rory Norris

16 September 2025

Five members of the team weigh in with their thoughts so far.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Gearbox)

The Borderlands series is near and dear to the hearts of lots of members of the PC Gamer, and sure enough a bunch of us have been sinking hours into it over the last few days since launch.

So, with our review still a few days off, I thought I’d canvas the team and see where our collective thoughts are currently landing.
The loop hits just right

(Image credit: 2K Games)
Harvey Randall, Staff Writer: I’m about twenty hours in, and as a certified Borderlands sicko who has been playing the games since I was fourteen, I’m having a great time. Borderlands 4’s on-ramp is a bit slow, but once you start getting your build online? The loop hits just right.

Related Articles

Borderlands 4 review round-up: ‘The best Borderlands game I’ve ever played—but with a small hitch’

Borderlands 4 hands-on: Yeah, it’s just ‘more Borderlands,’ but Gearbox’s consistency is respectable and there’s a cool hoverbike

I’ve tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as ‘Borderlands-at-launch’ as you’d expect

Speaking of loops, I was deeply skeptical of the shift to a full open world, but now that I’ve properly got my teeth into it I’m a believer. Borderlands’ cycle of ‘shoot guys, get loot, sell loot, shoot more guys’ pairs so devilishly well with this style collectible/objectives hunt that I’m shocked it took this long for Gearbox to make the shift.

I keep getting distracted, vanishing down side-quest rabbit holes, saying ‘just one more thing, and then I’ll get back to the campaign’ like Sisyphus planting his feet before shoving that boulder up to the next ledge. Except you don’t have to do much imagining to recognise I’m happy.

(Image credit: Gearbox)
This game isn’t revolutionary, or anything. It is more of the same, but it’s a same that’s been distilled into what I think is its most potent, from-concentrate form yet. It’s liquid freak-juice specifically designed to keep me glued to the screen. All this in spite of some of the most baffling design choices I’ve seen out of a big-budget release.
I’ve been having constant performance issues—and to Gearbox’s credit, the most egregious examples have been fixed, with more patches to come. But what really gets my goat is the UI design: It’s really, really bad. Here’s my list of complaints:

The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Why does my inventory auto-sort to “by manufacturer?”
Why do I have to inspect my class mods to see what skills they improve, and even then, I need to go to the talent tree to see what those skills actually do?
Why do I keep getting a bug where marking weapons as trash marks a weapon three rows above it?
Why are cosmetics not sorted by unlocked?
Why, if I want to replay an echo log, do I have to sit in the echo log screen to listen to it?
Why are the subtitles for said echo log in said screen a block of text, instead of being organised by speaker, like in the scripts they wrote for them?
Why are my currencies nested in a mouse-over widget instead of just being displayed with the miles of free real-estate available?
My complaints are a mile wide, but I keep coming back for more. Partially because it’s my job (I am reviewing this game) but I get the feeling I’d be doing so without the contractual obligation.
Painfully dull and incredibly familiar

(Image credit: Gearbox)
Robin Valentine, Senior Editor: I’m only about five hours in so far, but… am I the only one finding it painfully dull?
My concern heading into Borderlands 4 was that it would just be more of the same. I think in terms of the core action, I was pretty much right there—the shooting and looting feel incredibly familiar.

Related Articles

Borderlands 4 review round-up: ‘The best Borderlands game I’ve ever played—but with a small hitch’

Borderlands 4 hands-on: Yeah, it’s just ‘more Borderlands,’ but Gearbox’s consistency is respectable and there’s a cool hoverbike

I’ve tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as ‘Borderlands-at-launch’ as you’d expect

At the same time, there’s stuff that does feel very different—particularly the story, the setting, the open world design, and the traversal. But those are the elements that are most falling flat for me.

(Image credit: Gearbox)
We all wanted Borderlands 4 to cut back on the meme jokes and obnoxious snark, but now I’m starting to wonder if we should have been more careful what we wished for. Those elements were annoying, but they were at least distinctive—here, they’ve been taken out and replaced with… well, nothing. Tonally it feels kind of lost—not funny enough to be a comedy, not an interesting enough tale to be taken as serious sci-fi, just floating somewhere bland in the middle.
Similarly, being able to explore more freely should be exciting, but it just feels like an excuse for busywork, with a million collectibles and sidequests. Combine that with the performance woes and what for me have been pretty regular bugs (I found a gun that doesn’t shoot—what greater crime could Borderlands commit?) and even my enthusiasm for just turning my brain off and watching the numbers go up has been completely sapped.
Some of the most fun characters in the series

(Image credit: Gearbox)
Rory Norris, Guides Writer: To my surprise, Borderlands 4 marks perhaps the only time I’m actually glad a series decided to shift to an open-world structure. Like Harvey, I’ve been getting distracted every single time I set out across Kairos. Each main mission smartly sends you across the map, throwing wide the door to endless side quests, points of interest, and MMO-style world events. It’s not revolutionary for the genre, but it’s the logical evolution of Borderlands, and it works oh so well.

(Image credit: Gearbox)
This open world wouldn’t mean anything if the core gameplay wasn’t fun, and that mainly comes down to Borderlands 4’s Vault Hunters. I’ve been playing Amon and Harlowe so far, and they’re some of the most fun characters in the series—it’s on the weaker side, but I love Amon’s flaming fist. Skill trees are bigger than ever, but most importantly, the perks in each one are build-defining; they’re not simple, boring, ‘+10% damage’ that you’ll generally see in RPGs, though Borderlands has never really stooped to that.
While I have my complaints and my worries, particularly around the state of the endgame at launch, I know I’ll be playing Borderlands 4 at least four times, and I’ll no doubt find even more to do on Kairos along the way.
A great brain-off game

(Image credit: Gearbox)
Mollie Taylor, Features Producer: I’m kind of with Robin in that I’m finding Borderlands 4 a little drab, but that hasn’t stopped me from pouring just over 15 hours into it over the last couple days. It’s a great brain-off game, and my absolute favourite in the series for how goddamn good both movement and gunplay feel.
Gliding is an excellent addition, and I’m having way too much fun floating around headshotting enemies before coasting off a cliff to my next destination. I wish the grappling hook was utilised more as a traversal across Kairos, as I keep forgetting it exists right now. Using it to grab a canister and launch it at a gang of baddies, though? Top tier.

(Image credit: Gearbox)
Being able to mark an item as junk when picking it up is a great quality-of-life addition, but one that’s wrapped up in so many weird missteps. The inventory system straight-up sucks right now, and I dread any time I have to open my backpack to sort through my stash of weapons. It’s a frustrating endeavour that makes me want to experiment with loadouts even less, which feels like half the point of playing Borderlands in the first place.
Also, is the mayhem of Kairos getting to me, or is there a weird lack of ambient music when there’s no combat happening? It makes the empty segments between gunfights feel even more barren, and not in a “cool lawless wasteland” way.
Why is it so hard on your hardware?

(Image credit: 2K)
Andy Edser, Hardware Writer: Well, one thing’s clear to me after spending my weekend futzing around on Kairos—Nvidia’s optimised settings charts really weren’t kidding.
I’ve got a fairly beastly machine with an RTX 5070 Ti and an AMD Ryzen 7 7700X, yet I’ve been forced to lean on DLSS Balanced and 3x Multi Frame Generation to keep things smooth at near-max settings. Borderlands 4 might just take the title of the most demanding game I’ve tested on this particular PC to date—and although it’s a fairly pretty thing in motion, it’s sometimes difficult to see why.

(Image credit: Gearbox)
That being said, as an unashamed Borderlands-enjoyer, I’ve had a grand old time bouncing around the early game grasslands making numbers go up at the end of a barrel. The movement feels slick, the guns are varied, and some of the environmental design is simply lovely. I’m also appreciating the slight toning down of the toilet humour compared to previous iterations, and the huge world’s accommodation towards my tendency to explore.
Still, I’ll echo Robin’s comments that it does feel a touch… uninspired, so far. I’m currently 13 hours in and already beginning to regret spending so much of my time on side missions and collectible, err, collection, rather than advancing the plot. Those fields are certainly lush—but I’m hoping the environments vary up at some point soon, as there’s only so much time I can spend admiring the grass.

(Image credit: Gearbox)
And I can’t help but feel a genuine pang of sympathy for those trying to run the game on older hardware. Borderlands 4 has proven to be a very enjoyable way to spend my weekend, but if I’d spent my precious time fighting with the frame rate rather than the Rippers, I think I’d have a much lesser opinion.
It looks decent, for sure, but I do find myself wondering how a game with this many visual similarities to the previous versions ended up being the biggest performance pig of the year. Roll on the optimisation patches, that’s what I say. They are coming, right?

Robin Valentine

Social Links Navigation
Senior Editor

Formerly the editor of PC Gamer magazine (and the dearly departed GamesMaster), Robin combines years of experience in games journalism with a lifelong love of PC gaming. First hypnotised by the light of the monitor as he muddled through Simon the Sorcerer on his uncle’s machine, he’s been a devotee ever since, devouring any RPG or strategy game to stumble into his path. Now he’s channelling that devotion into filling this lovely website with features, news, reviews, and all of his hottest takes.
With contributions from

Harvey RandallStaff Writer
Andy EdserHardware Writer
Rory NorrisGuides Writer
Mollie TaylorFeatures Producer

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Borderlands 4 review round-up: ‘The best Borderlands game I’ve ever played—but with a small hitch’

Borderlands 4 hands-on: Yeah, it’s just ‘more Borderlands,’ but Gearbox’s consistency is respectable and there’s a cool hoverbike

I’ve tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as ‘Borderlands-at-launch’ as you’d expect

Borderlands 4 live launch coverage: are you ready to loot 30 billion guns?

Borderlands 4 devs want to redeem the series’ story, which is a tall task, since it’s always been all over the place

I’ve already spent hours making builds, but I’m worried Borderlands 4’s endgame isn’t going to give me anything meaningful to do with them at launch

Latest in FPS

How to get the Hot Slugger in Borderlands 4

Where is Maurice’s Black Market location in Borderlands 4 this week?

Nothing is safe from Borderlands 4’s ‘infinite damage’ build that wipes out bosses in less than 10 seconds

One of Borderlands 4’s best grenades is a dead fish, and you don’t even need to shoot your guns to get it

Do yourself a favour and turn off this annoying grapple setting in Borderlands 4

Gearbox CEO Randy Pitchford’s chronic tweeting syndrome strikes again, says ‘less than 1% of 1%’ of players are filing tickets about performance so clearly the internet’s overblowing it

Latest in Features

Is Borderlands 4 the series at ‘its most potent’, or ‘uninspired’ and ‘painfully dull’? The PC Gamer team is divided

I thought the new space factory management sim from the creators of Dorfromantik would be just as cosy, but now I’m panicking over my twisted interplanetary production lines

Of all that’s wireless in this gaming life, gaming keyboards aren’t just entirely pointless they’re [expletive deleted] annoying

Five new Steam games you probably missed (September 15, 2025)

I was ready to be a crab about Silksong in the face of its memetic hype, but the game is simply too good

When it comes to Borderlands 4 and its ‘8 cores or equivalent’ requirement, it’s actually core quality, not core count, that matters the most

HARDWARE BUYING GUIDES
LATEST GAME REVIEWS

Best gaming laptop in 2025: I’ve tested a ton of notebooks this generation and these are the best in every category

Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming

Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC

Best graphics cards in 2025: I’ve tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today’s top cards

Best gaming chair in 2025: I’ve tested a ton of gaming chairs and these are the seats I’d suggest for any PC gamer

Humanscale Freedom Chair with Headrest review

Strange Antiquities review: Solve dozens of little mysteries in a creepy yet cozy curio shop

Hollow Knight: Silksong review — Worth the pain

Asus ProArt Case PA401 review

Acer Predator Helios 18 AI gaming laptop review

PC Gamer is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.

Contact Future’s experts

Terms and conditions

Privacy policy

Cookies policy

Advertise with us

Accessibility Statement

Future Publishing Limited Quay House, The Ambury,

BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait…