Hollow Knight: Silksong devs believe “the real world generally underestimates players,” but Team Cherry trusts fans to “engage” and figure the Metroidvania out: “You can guide them a little bit, and that’s enough”
By Anna Koselke
Copyright gamesradar
Skip to main content
GamesRadar+
The Games, Movies, TV & Comics You Love
View Profile
Search GamesRadar+
Game Insights
Games Features
Games Reviews
Games Guides
The Big Preview
On The Radar
Future Games Show
Action Games
Action RPGs
Adventure Games
Third Person Shooters
Xbox Series X
Nintendo Switch
Nintendo Switch 2
Tabletop Gaming
Grand Theft Auto
Assassin’s Creed
Monster Hunter
The Elder Scrolls
Entertainment
Anime Shows
Sci-Fi Shows
Superhero Shows
Animated Shows
Marvel TV Shows
Star Wars TV Shows
DC TV Shows
Movie Reviews
Superhero Movies
Action Movies
Sci-Fi Movies
Anime Movies
Horror Movies
Marvel Movies
Apple TV Plus
Disney Plus
Amazon Prime Video
Marvel Comics
Toys & Merch
Toys & Collectibles
Dungeons and Dragons
Hardware News
Hardware Reviews
Hardware Features
Desktop PCs
Peripherals
Headsets & Headphones
TVs & Monitors
Gaming Mice
Gaming Keyboards
Gaming Chairs
Speakers & Audio
Accessories & Tech
Gaming Controllers
SSDs & Hard Drives
Accessories
Buying Guides
Newsletters
Retro Gamer
Game Insights
Games Features
Games Reviews
Games Guides
The Big Preview
On The Radar
Future Games Show
Action Games
Action RPGs
Adventure Games
Third Person Shooters
View Platforms
Xbox Series X
Nintendo Switch
Nintendo Switch 2
Tabletop Gaming
Franchises
Grand Theft Auto
Assassin’s Creed
Monster Hunter
The Elder Scrolls
Entertainment
View Entertainment
View TV Shows
Anime Shows
Sci-Fi Shows
Superhero Shows
Animated Shows
Marvel TV Shows
Star Wars TV Shows
DC TV Shows
View Movies
Movie Reviews
Superhero Movies
Action Movies
Sci-Fi Movies
Anime Movies
Horror Movies
Marvel Movies
View Streaming
Apple TV Plus
Disney Plus
Amazon Prime Video
View Comics
Marvel Comics
Toys & Merch
Toys & Collectibles
Dungeons and Dragons
View Hardware
Hardware News
Hardware Reviews
Hardware Features
Desktop PCs
Peripherals
View Peripherals
Headsets & Headphones
TVs & Monitors
Gaming Mice
Gaming Keyboards
Gaming Chairs
Speakers & Audio
Accessories & Tech
Gaming Controllers
SSDs & Hard Drives
Accessories
Buying Guides
Newsletters
Retro Gamer
Gaming Magazines
Why subscribe?
Subscribe from just £3
Takes you closer to the games, movies and TV you love
Try a single issue or save on a subscription
Issues delivered straight to your door or device
From£9.99Subscribe now
Dying Light: The Beast
Borderlands 4 review
Battlefield 6
New Games for 2025
Don’t miss these
Action Games
Fans say Team Cherry was wrong and Silksong is actually “noticeably harder” than Hollow Knight, with movement and bosses pummeling you from the Metroidvania’s first hour
Platforming Games
Silksong is harder than Hollow Knight because “Hornet is inherently faster and more skillful than the Knight,” Team Cherry says, and you can use Elden Ring logic to get around the difficulty anyway
Platforming Games
Team Cherry hoped Silksong could be anyone’s “first Hollow Knight game,” and one reason it took 7 years is they were “comfortable” not knowing what’s gonna happen: “The really interesting things are the things you sort of discover along the way”
Action Games
Silksong is way harder than Hollow Knight, and my theory is that Team Cherry became evil masterminds without even realizing it
Action Games
Hollow Knight Silksong has beat my ass for 11 hours, but it’s not too hard – we just have a problem with instant gratification
Action Games
Dread it, run from it, Hollow Knight: Silksong gets hit by the difficulty discourse as players can’t decide if they should “git gud” or acknowledge “legitimate issues” Team Cherry has with the Metroidvania
Action Games
Silksong’s first area was only added after Team Cherry realized it needed a softer intro: “We’re trying to be kind of respectful to the player. We’re not trying to baby them”
Action Games
Team Cherry explains the Silksong development process that was so fun devs just couldn’t stop: “If you’re trying to build a Mario level, you might take an empty space and think, oh, should there be a few platforms here?”
Action Games
Bruised Hollow Knight: Silksong fans discover Team Cherry already explained why the Metroidvania is so hard years ago – and it’s all because of Hornet’s healing
Action Games
I’ve played 100s of hours of Soulslikes, and I think Hollow Knight Silksong is harder than Elden Ring – but what makes games difficult anyway?
Platforming Games
Team Cherry had to go back to the drawing board for Hollow Knight: Silksong for one simple reason: “Hornet being taller changes everything”
Action Games
2 hours in, and Hollow Knight Silksong is already making me feel like I’m playing Dark Souls for the first time again
Platforming Games
Hollow Knight: Silksong devs never read YouTube or Reddit comments, but they’re aware a community of increasingly desperate Silkposters is out there: “Feels like we’re going to ruin their fun by releasing the game”
Action Games
OG Hollow Knight technical director says Team Cherry remain silent because their “work ethic is off the charts” and they’re probably “over at the office working” right now
Action Games
8 years on, Hollow Knight is still an extraordinary achievement – but can Silksong live up to the hype?
Action Games
Hollow Knight: Silksong
Hollow Knight: Silksong devs believe “the real world generally underestimates players,” but Team Cherry trusts fans to “engage” and figure the Metroidvania out: “You can guide them a little bit, and that’s enough”
Anna Koselke
19 September 2025
“It certainly underestimates their capacity to deal with things”
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: Team Cherry)
Hollow Knight: Silksong is “noticeably harder” than its predecessor, but that doesn’t mean the Metroidvania sequel misjudges its players’ capabilities – in fact, developer Team Cherry’s design of the new game relies on fans’ capacity to quickly pick things up with just a little push.
Speaking in a recent interview with ACMI, co-directors William Pellen and Ari Gibson dive into the process of development – one Team Cherry was admittedly “having fun” with – and cover everything from level design to world-building. Towards the end, Gibson explains how Hollow Knight: Silksong doesn’t misjudge its players’ ability to get through the game, even with how challenging it may be at times.
That’s because the players feel inclined to “engage” with everything without being instructed on how to do so – there’s no need for them to be. “The real world generally underestimates players – especially young people – and it certainly underestimates their capacity to deal with things, and their ability to glean information, or be interested and be engaged,” states Gibson. “But with our players, you can guide them a little bit, and that’s enough.”
You may like
Fans say Team Cherry was wrong and Silksong is actually “noticeably harder” than Hollow Knight, with movement and bosses pummeling you from the Metroidvania’s first hour
Silksong is harder than Hollow Knight because “Hornet is inherently faster and more skillful than the Knight,” Team Cherry says, and you can use Elden Ring logic to get around the difficulty anyway
Team Cherry hoped Silksong could be anyone’s “first Hollow Knight game,” and one reason it took 7 years is they were “comfortable” not knowing what’s gonna happen: “The really interesting things are the things you sort of discover along the way”
Gibson concludes: “They’ll engage, they will dig in, they will find all that other stuff.” At this point, it’s pretty safe to say that he’s absolutely correct. Although the Hollow Knight sequel has only been available to play for a couple of weeks, players have been downright loving it. Not only have countless folks completed the Metroidvania in its entirety, but there were speedrunners wrapping it up in under 2 hours after literal days.
Here’s to one very dedicated community that “will dig in” indeed, and even more Silksong shenanigans in the future – I’m sure there’ll be plenty, especially with Team Cherry previously teasing ambitious DLC for the sequel, too.
Silksong’s first area was only added after Team Cherry realized it needed a softer intro: “We’re trying to be kind of respectful to the player. We’re not trying to baby them”
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
See more PC Gaming News
Xbox Series X
Nintendo Switch
Nintendo Switch 2
PlayStation
Anna Koselke
Social Links Navigation
Staff Writer
After spending years with her head in various fantastical realms’ clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she’s not frantically trying to form words into coherent sentences, she’s probably daydreaming about becoming a fairy druid and befriending every animal or she’s spending a thousand (more) hours traversing the Underdark in Baldur’s Gate 3. If you spot her away from her PC, you’ll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Fans say Team Cherry was wrong and Silksong is actually “noticeably harder” than Hollow Knight, with movement and bosses pummeling you from the Metroidvania’s first hour
Silksong is harder than Hollow Knight because “Hornet is inherently faster and more skillful than the Knight,” Team Cherry says, and you can use Elden Ring logic to get around the difficulty anyway
Team Cherry hoped Silksong could be anyone’s “first Hollow Knight game,” and one reason it took 7 years is they were “comfortable” not knowing what’s gonna happen: “The really interesting things are the things you sort of discover along the way”
Silksong is way harder than Hollow Knight, and my theory is that Team Cherry became evil masterminds without even realizing it
Hollow Knight Silksong has beat my ass for 11 hours, but it’s not too hard – we just have a problem with instant gratification
Dread it, run from it, Hollow Knight: Silksong gets hit by the difficulty discourse as players can’t decide if they should “git gud” or acknowledge “legitimate issues” Team Cherry has with the Metroidvania
Latest in Action Games
Hideo Kojima says next week’s anniversary event for the Death Stranding maker is actually a “Strand” gathering to celebrate all the “connections” we’ve built together with all the “Sam-ones”
Team Cherry explains the Silksong development process that was so fun devs just couldn’t stop: “If you’re trying to build a Mario level, you might take an empty space and think, oh, should there be a few platforms here?”
Silksong’s first area was only added after Team Cherry realized it needed a softer intro: “We’re trying to be kind of respectful to the player. We’re not trying to baby them”
7 years after bouncing off Hollow Knight thanks to the most karmically-rancid gameplay experience of my life, Silksong is dragging me back to Hallownest to right my wrongs
How long does it take to beat Silksong?
How to beat the Silksong Lace boss in Deep Docks
Latest in News
Hollow Knight: Silksong devs believe “the real world generally underestimates players,” but Team Cherry trusts fans to “engage” and figure the Metroidvania out: “You can guide them a little bit, and that’s enough”
Cyberpunk 2 multiplayer seems all but confirmed as CD Projekt Red looks to hire an engineer to build “high-performance online experiences” and “optimize multiplayer systems”
New Star Wars TV show name drops an iconic Legends character who has never been introduced to canon
“It’s a dreadful thing you’ve asked us to do”: Baldur’s Gate 3 writer says creating the game’s “celestial elephant detective” was an uphill battle for devs who really wanted her to drink a glass of wine
12 years since his first Sonic crossover, Mega Man could be coming to Sonic Racing: CrossWorlds as fans apparently uncover evidence in early physical copies of the game
A 13x award-winning board game is back with a fancy Special Edition, but you’ll need to be quick to get it
GAME REVIEWS
MOVIE REVIEWS
Dying Light: The Beast review – “A playful sandbox of horror and mayhem with a surprising amount of depth”
Sonic Racing: CrossWorlds review: “Even more frantic than Mario Kart World, this has the mileage to be a karting favorite”
Lego Voyagers review: “A carefully crafted, playful, and earnest adventure”
There’s now a real version of the Witcher Gwent card game, and it’s just as engrossing as the original
Borderlands 4 review: “Undeniably an excellent looter shooter, but one that requires a bit of tunnel vision to fully enjoy”
One Battle After Another review: “One of the best studio movies in years and an instant classic”
The Conjuring: Last Rites review: “Not bold or memorable enough for the Warrens’ final chapter”
Demon Slayer: Infinity Castle review: “Roars past Mugen Train as Demon Slayer’s best adventure yet”
The Long Walk review: “One of the best Stephen King adaptations ever made”
Frankenstein review: “A classy, if somewhat safe, adaptation”
Gen V season 2 review: “As strong as the first season, if not stronger”
Wednesday season 2 part 2 review: “Ortega shines, but it’s a zombie who steals the entire show”
Peacemaker season 2 review: “Darker and sadder than the first year, but there’s still a lot of fun to be had with the 11th Street Kids.”
Wednesday season 2 part 1 review: “Complex and exciting but weighed down by too many subplots”
Alien: Earth review: “Arguably the franchise’s strongest outing since James Cameron’s Aliens”
GamesRadar+ is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.
Contact Future’s experts
Terms and conditions
Privacy policy
Cookies policy
Advertise with us
Review guidelines
Write for us
Accessibility Statement
Future Publishing Limited Quay House, The Ambury,
BA1 1UA. All rights reserved. England and Wales company registration number 2008885.
Please login or signup to comment
Please wait…