Entertainment

Helldivers 2 boss says “realism is not the goal” and “player fantasy matters more,” but Arrowhead is still careful to remember that “it needs to be Helldivers”

By Kaan Serin

Copyright gamesradar

Helldivers 2 boss says realism is not the goal and player fantasy matters more, but Arrowhead is still careful to remember that it needs to be Helldivers

Skip to main content

GamesRadar+
The Games, Movies, TV & Comics You Love

View Profile

Search GamesRadar+

Game Insights

Games Features

Games Reviews

Games Guides

The Big Preview

On The Radar

Future Games Show

Action Games

Action RPGs

Adventure Games

Third Person Shooters

Xbox Series X

Nintendo Switch

Nintendo Switch 2

Tabletop Gaming

Grand Theft Auto

Assassin’s Creed

Monster Hunter

The Elder Scrolls

Entertainment

Anime Shows

Sci-Fi Shows

Superhero Shows

Animated Shows

Marvel TV Shows

Star Wars TV Shows

DC TV Shows

Movie Reviews

Superhero Movies

Action Movies

Sci-Fi Movies

Anime Movies

Horror Movies

Marvel Movies

Apple TV Plus

Disney Plus

Amazon Prime Video

Marvel Comics

Toys & Merch

Toys & Collectibles

Dungeons and Dragons

Hardware News

Hardware Reviews

Hardware Features

Desktop PCs

Peripherals

Headsets & Headphones

TVs & Monitors

Gaming Mice

Gaming Keyboards

Gaming Chairs

Speakers & Audio

Accessories & Tech

Gaming Controllers

SSDs & Hard Drives

Accessories

Buying Guides

Newsletters

Retro Gamer

Game Insights

Games Features

Games Reviews

Games Guides

The Big Preview

On The Radar

Future Games Show

Action Games

Action RPGs

Adventure Games

Third Person Shooters

View Platforms

Xbox Series X

Nintendo Switch

Nintendo Switch 2

Tabletop Gaming

Franchises

Grand Theft Auto

Assassin’s Creed

Monster Hunter

The Elder Scrolls

Entertainment

View Entertainment

View TV Shows

Anime Shows

Sci-Fi Shows

Superhero Shows

Animated Shows

Marvel TV Shows

Star Wars TV Shows

DC TV Shows

View Movies

Movie Reviews

Superhero Movies

Action Movies

Sci-Fi Movies

Anime Movies

Horror Movies

Marvel Movies

View Streaming

Apple TV Plus

Disney Plus

Amazon Prime Video

View Comics

Marvel Comics

Toys & Merch

Toys & Collectibles

Dungeons and Dragons

View Hardware

Hardware News

Hardware Reviews

Hardware Features

Desktop PCs

Peripherals

View Peripherals

Headsets & Headphones

TVs & Monitors

Gaming Mice

Gaming Keyboards

Gaming Chairs

Speakers & Audio

Accessories & Tech

Gaming Controllers

SSDs & Hard Drives

Accessories

Buying Guides

Newsletters

Retro Gamer

Gaming Magazines

Why subscribe?

Subscribe from just £3
Takes you closer to the games, movies and TV you love
Try a single issue or save on a subscription
Issues delivered straight to your door or device

From£9.99Subscribe now

PS5 State of Play
Ghost of Yotei
Battlefield 6
New Games for 2025

Don’t miss these

Third Person Shooters
Arrowhead boss wants Helldivers 2 to be a “forever game” like RuneScape that can keep improving, with “no plans” for a sequel

Third Person Shooters
Helldivers 2 community’s favorite conspiracy theory shut down by Arrowhead CEO, who says Major Orders are not scripted and the devs are as clueless as players: “Our predictions are often wrong”

Third Person Shooters
Helldivers 2 CEO absorbs duty of a chivalrous galactic knight, swears to heavens that “we won’t rest until some kind of chainsword is in the game”

Third Person Shooters
Helldivers 2 studio CEO says the “vast majority” of people “silently play” the shooter, which means the devs can’t just look at Reddit and what streamers are saying for feedback: “This is a challenge for all games”

Third Person Shooters
Helldivers 2 players were already getting obliterated, so now it just feels like game master Joel is taking their lunch money, kicking their teeth in, and spitting in their eyes

Third Person Shooters
Helldivers 3 is “hopefully many years away,” because Arrowhead is “focusing on the here and now” and Helldivers 2 “can run for a long time if people keep playing it”

Third Person Shooters
Even Helldivers 2 studio CEO agrees Fortnite’s new bug-squashing season “feels very democratic,” but only God and General Brasch know if that makes an official collab more or less likely

Third Person Shooters
Helldivers 2 devs generate “a bajillion ideas a minute,” but Arrowhead’s CEO uses the perfect Star Wars line to explain why it can’t bring them all to life

Third Person Shooters
Helldivers 2 players are blaming everything from bugs, to the other kind of bugs, to Arrowhead itself for them failing the latest Major Order: “The caves did things and it was not pretty”

Third Person Shooters
Helldivers 2 devs are “very cautious” about bringing back weapons from the first game because they want the shooters “to feel unique from one another”

Third Person Shooters
“I know what’s coming for Helldivers for the next few years”: Arrowhead has a long-term plan for Helldivers 2, but it’s still “subject to change”

Third Person Shooters
Arrowhead CEO says he wasn’t talking about Helldivers 3 in recent tease, but “our next game” – which raises a whole other question

Third Person Shooters
Helldivers 2 players overwhelmingly vote to rename a city “GUN,” Arrowhead CEO says he hoped for “something else” but “the people have spoken”

Third Person Shooters
Helldivers 2 studio CEO says Arrowhead’s eventual next game will start pre-production with a smaller team: “HD2 started with a big team and that was baaaaad”

Third Person Shooters
Helldivers 2 is “definitely not” coming to Game Pass despite its Xbox launch, and there are “no plans” for cross progression, but most players are just happy to be getting reinforcements

Third Person Shooters

Helldivers 2

Helldivers 2 boss says “realism is not the goal” and “player fantasy matters more,” but Arrowhead is still careful to remember that “it needs to be Helldivers”

Kaan Serin

26 September 2025

Wrangling a team as big as Arrowhead is the tricky part

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Sony)

Helldivers 2 has always been a sort of wacky game. Like, have you seen the way divers ragdoll after being body tackled by a comically large beetle? Even the fact that troopers can, and will regularly, hug in the middle of an incoming enemy swarm is kinda ludicrous in the best way possible. But Arrowhead Game Studio’s CEO Shams Jorjani has explained what you can already feel just by playing: “Realism is not the goal.”

Speaking about how the team views the hit shooter in a series of new Discord messages, Jorjani said the developers aren’t aiming for pure realism when making Helldivers 2 – the fantasy is the more important priority.
“There’s a balance there in keeping it real within the fantasy,” Jorjani continued, probably explaining why friendly fire is enabled for everything that can also deal damage to enemies, but “it’s not a [military simulator]. Fun/player fantasy matters more, I think.”

You may like

Arrowhead boss wants Helldivers 2 to be a “forever game” like RuneScape that can keep improving, with “no plans” for a sequel

Helldivers 2 community’s favorite conspiracy theory shut down by Arrowhead CEO, who says Major Orders are not scripted and the devs are as clueless as players: “Our predictions are often wrong”

Helldivers 2 CEO absorbs duty of a chivalrous galactic knight, swears to heavens that “we won’t rest until some kind of chainsword is in the game”

Keeping that “balancing act” in harmony is a harder ask, though, especially with a now sizeable studio like Arrowhead. Jorjani said “one of the challenges of running a big team is for direction to align” because “we have many designers all with their own internal compasses.”

“Sometimes we drift here, sometimes there. The beauty of games is that magic is created in the diversity of peoples creativity. But again it needs to be Helldivers.”
Essentially, any possible future content that will serve this player fantasy is fair game as long as it operates within the established rules of Helldivers. Real world science and logistics have no place in Super Earth’s democratic reality.
Arrowhead boss wants Helldivers 2 to be a “forever game” like RuneScape that can keep improving, with “no plans” for a sequel

Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

See more Xbox Series X News

Xbox Series X

PlayStation

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Arrowhead boss wants Helldivers 2 to be a “forever game” like RuneScape that can keep improving, with “no plans” for a sequel

Helldivers 2 community’s favorite conspiracy theory shut down by Arrowhead CEO, who says Major Orders are not scripted and the devs are as clueless as players: “Our predictions are often wrong”

Helldivers 2 CEO absorbs duty of a chivalrous galactic knight, swears to heavens that “we won’t rest until some kind of chainsword is in the game”

Helldivers 2 studio CEO says the “vast majority” of people “silently play” the shooter, which means the devs can’t just look at Reddit and what streamers are saying for feedback: “This is a challenge for all games”

Helldivers 2 players were already getting obliterated, so now it just feels like game master Joel is taking their lunch money, kicking their teeth in, and spitting in their eyes

Helldivers 3 is “hopefully many years away,” because Arrowhead is “focusing on the here and now” and Helldivers 2 “can run for a long time if people keep playing it”

Latest in Third Person Shooters

Arrowhead CEO blames Helldivers 2 performance issues on tech debt accumulated thanks to goalposts being “moved a few times” during development: “The foundations of this big tower were made for a little bungalow”

Helldivers 2 community’s favorite conspiracy theory shut down by Arrowhead CEO, who says Major Orders are not scripted and the devs are as clueless as players: “Our predictions are often wrong”

Arrowhead boss wants Helldivers 2 to be a “forever game” like RuneScape that can keep improving, with “no plans” for a sequel

Returnal is still one of my favorite PS5 games, and its successor Saros looks even better thanks to the “permanent progression” my brain craves

Helldivers 2 devs address performance complaints, say “we want things to be in a better state, we are taking it very seriously” with an update next month just the start of “a bigger development plan”

Helldivers 2 fans fear General Brasch might be dead as an in-game transmission announces “the last surviving hero of the First Galactic War has passed away at 103”

Latest in News

Helldivers 2 boss says “realism is not the goal” and “player fantasy matters more,” but Arrowhead is still careful to remember that “it needs to be Helldivers”

After Final Fantasy 7 Rebirth’s controversial ending, director insists Part 3 is “in safe hands” and the JRPG’s finale will “really reward everyone for sticking with us to the end”

Tom Holland, take note: One of Peacemaker season 2’s actors deserves an Emmy after being confronted with a correct fan theory and lying through her teeth

A year after being crowned the highest-rated anime of all time, we now know when Frieren: Beyond Journey’s End is returning to our screens

Scrapped Star Wars show The Acolyte cost $230.8 million, new report reveals

Rick Moranis is out of retirement for Spaceballs 2, but the big talking point in the cast reveal is this pitch-perfect Star Wars sequels parody

GAME REVIEWS
MOVIE REVIEWS

Ghost of Yotei review: “One of the first PS5 games to feel truly boundary-pushing, this hyper violent samurai revenge quest truly hooked me”

Hades 2 review: “Impeccable combat and flawless characterization across a huge roster make for a follow-up that surpasses even its excellent roguelike predecessor”

EA FC 26 review: “Ultimate Team’s huge, divisive changes have me torn – FIFA’s successor has moved away from serving football purists”

Final Fantasy Tactics: The Ivalice Chronicles review: “Fantastic tweaks elevate a classic while leaving its spirit intact – this seminal tactical RPG has never been better”

Baby Steps review: “If you craved a tougher hiking challenge than Death Stranding, this is for you – though prepare to get dropped from many great heights”

One Battle After Another review: “One of the best studio movies in years and an instant classic”

The Conjuring: Last Rites review: “Not bold or memorable enough for the Warrens’ final chapter”

Demon Slayer: Infinity Castle review: “Roars past Mugen Train as Demon Slayer’s best adventure yet”

The Long Walk review: “One of the best Stephen King adaptations ever made”

Frankenstein review: “A classy, if somewhat safe, adaptation”

Marvel Zombies review: “A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills”

Gen V season 2 review: “As strong as the first season, if not stronger”

Wednesday season 2 part 2 review: “Ortega shines, but it’s a zombie who steals the entire show”

Peacemaker season 2 review: “Darker and sadder than the first year, but there’s still a lot of fun to be had with the 11th Street Kids.”

Wednesday season 2 part 1 review: “Complex and exciting but weighed down by too many subplots”

GamesRadar+ is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.

Contact Future’s experts

Terms and conditions

Privacy policy

Cookies policy

Advertise with us

Review guidelines

Write for us

Accessibility Statement

Future Publishing Limited Quay House, The Ambury,

BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait…