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Final Fantasy legend Nobuo Uematsu says video game music is getting more boring, and Baldur’s Gate 3 publishing lead agrees: “Nothing is made for anyone in particular anymore. (Except shareholders)”

By Ashley Bardhan

Copyright gamesradar

Final Fantasy legend Nobuo Uematsu says video game music is getting more boring, and Baldur's Gate 3 publishing lead agrees: Nothing is made for anyone in particular anymore. (Except shareholders)

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Final Fantasy legend Nobuo Uematsu says video game music is getting more boring, and Baldur’s Gate 3 publishing lead agrees: “Nothing is made for anyone in particular anymore. (Except shareholders)”

Ashley Bardhan

15 September 2025

“Frankly speaking, there’s less ‘weird things,'” says Uematsu

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(Image credit: Square Enix)

Former Square Enix composer Nobuo Uematsu, the self-taught musician who’s created some of the most iconic video game music ever made, sees some developers forming a dangerous habit. Their music is getting boring.

“Frankly speaking, there’s less ‘weird things’ now,” the Final Fantasy composer says in a recent interview with Japanese entertainment site Real Sound, translated by Automaton. Seeing the news reported by our friends at PC Gamer, Baldur’s Gate 3 publishing lead Michael “Cromwelp” Douse agrees in a post on Twitter.
“The fear in games of polarisation means that nothing is made for anyone in particular anymore,” Douse writes. “(Except shareholders).”

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Baldur’s Gate 3 dev says AAA is “perversely fascinated” by indie games, because those devs still understand how to make good ideas that aren’t reliant on data

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“The era of game mechanics is over”: Shadow of the Colossus director says games have explored so many ideas that “whether you like it or not, it’s better to sharpen the existing mechanics”

But Uematsu maintains that things don’t have to be so… beige. Take Elton John as an example, he says: “Despite having to be mindful of commercial success, [John] still continued making good music even after releasing his masterpieces in the 70s. In that sense, I think there’s still many things we can do.”

Some game directors will just have to relax first. Try a deep tissue massage or something, because Uematsu says “directors and producers hold too much power in their hands even when it comes to the music.”
He worries that overbearing bosses make game composers feel like they “aren’t in a position to speak their opinion freely, and no matter how much musical knowledge or technical skills they possess, they’re still in a position where it’s difficult to speak their mind.” Thus, original ideas fade. They’re replaced with songs you’ve already heard.
“There are almost no game producers who are well versed in worldwide entertainment and are familiar with a wide variety of musical genres,” Uematsu laments, “so anything goes for them as long as you make it sound like a John Williams movie soundtrack.”

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Baldur’s Gate 3 dev says AAA is “perversely fascinated” by indie games, because those devs still understand how to make good ideas that aren’t reliant on data.

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Ashley Bardhan

Senior Writer

Ashley is a Senior Writer at GamesRadar+. She’s been a staff writer at Kotaku and Inverse, too, and she’s written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she’s not covering gaming news, she’s usually working on expanding her doll collection while watching Saw movies one through 11.

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