Copyright Polygon

The new monsters in REPO, introduced as part of the monster update, are a truly horrifying bunch. While some are deadlier than others, you probably wouldn't like to be stuck in a haunted mansion with an insectoid patroller, a creepy balloon boy, an oversized doll-like creature, a surprisingly cute stalker, and more of the nightmare-fueling sort. If that somehow doesn't deter you, and you’d like to know what to expect from every new monster in REPO, here’s an overview. Detailing their appearance, behavior, and some tips on how to avoid damage, here’s every new monster in REPO. This list ranks them (roughly) by danger level, so we’ll start with the innocent-unless-provoked darlings and end with the insta-kill terror. Tick This little fellow just wanders the REPO hallways, minding its own business, unless you try to grab it. If you do, the Tick will drain your HP by 10 points per second, up to 100 points in total. The only way to survive this attack is to smack the Tick against the walls and floors repeatedly or by having more than 100 HP. When the Tick is full, it’ll let go and go back to ignoring you, but don’t repeat the favor; if you kill a Tick, you’ll regain most of the HP it stole from you. Elsa Don’t worry about this cute pupper; Elsa may count as a “monster,” but all she wants is some love. Upon spotting a player, Elsa will follow that player around, begging for pets. If you pet Elsa a few times, she’ll happily go her own way, but if you ignore her, she’ll get increasingly frustrated (besides barking and jumping, her eyes will turn red) and eventually turn into a werewolf-like monster. This will also happen if you hurt her. This burlier version of Elsa is incredibly strong, has very high HP, can run fairly fast, and jumps and crouches like a beast, so she’ll easily kill you if you don’t get a head start during the transformation. Just pet the little stalker, all right? Bella A bit similar to Elsa, REPO’s tricycle monster, Bella, won’t attack the player unless provoked. Unfortunately, it’s rather easy to do so by hovering around this seemingly riderless tricycle for a few seconds or blocking its path. Keep an ear out for the tricycle’s frantic bell ringing; once it has rung three times, Bella’s angry ghosts will appear on the tricycle and immediately chase you. It’s almost impossible to avoid damage since Bella is incredibly fast. Your best bet is to reach a higher ledge (using the tumble climb ability, for example) or turn some corners and hope Bella gets stuck. That said, Bella only deals about 5 damage per hit and typically disappears after six to 10 seconds, so there’s a good chance you’ll survive the attack if your HP is full. Birthday Boy This little boy may look threatening, but he’s quite harmless — until you pop one of his balloons, in which case he’ll chase you around. You can outrun him if you have high stamina, but it’s not easy. If Birthday Boy gets close enough, his fast, successive hits quickly deplete your health by 10 points per hit. It’s surprisingly difficult to avoid aggravating the Birthday Boy as he just keeps dropping more and more balloons everywhere, and a slight touch is enough to pop them. Your best option is to attack the Birthday Boy before he’s had the chance to inflate many balloons, as hitting him directly will scare him off, but not anger him. Heart Hugger This strange REPO flower is mostly stationary; it can’t move once it has spawned somewhere, but it will respawn fairly frequently. From its rooted position, the Heart Hugger will emanate pink spores toward you and, if it hits you, draw you in. A cute pink heart will appear on the screen for a few seconds before the Heart Hugger depletes between 60 and 90 HP. You can try to kill the Heart Hugger before the attack lands, but since its HP is pretty high, a far safer way to avoid damage is to simply stay out of reach. Luckily, the pink spores don’t travel all that fast. Gambit Upon seeing you, this oddly-shaped hugger will chase you around until it catches you. When it does, rather than attack directly, it’ll spin its wheel of fortune. Depending on which color the spinner lands on, here’s what will happen: Red: You’ll lose 50 HP. Green: You gain 25 HP. Yellow: You gain a valuable item worth roughly $1,000. White: Your HP is fully replenished. Black: Your HP is set to 1. Meeting the Gambit in REPO can be a blessing or a curse, but it’s slightly more likely to be the latter, as the wheel has four red planes, two green ones, one yellow, and a smaller one shared by white and black. This means that the Gambit’s spinner has a 50% chance to land on red and a 6.25% chance to land on black. If you don’t like those odds, it’s best to kill the Gambit before it grabs you — its HP is on the lower side, comparable to a Birthday Boy or Animal, so you’ve got a good chance of succeeding. Just don’t attack, stun, or grab a Gambit if it has already caught a player, as it’ll deal 60 damage. Oogly This wasp-like REPO monster flies around the map at a pretty relaxed pace. If it grabs you, it’ll deal 4 damage per hit on top of severe physics damage resulting from being thrown around. However, the Oogly only attacks players caught within its green spotlight (the green light shining down from its belly), so its attacks are often avoidable; just keep an eye out for the greenish glow as you explore the map. If the Oogly does grab you, you can fight back, but it’ll be hard to land any hits. Headgrab This little ogre roams the map and attacks any player it spots. It’s neither fast nor particularly dangerous; Headgrab usually lands three hits, dealing up to 25 damage in total, before running off. It'll stare at you for a while, granting an opportunity to attack first, and if you’re lucky, it may not attack at all. Its HP is on the lower side, similar to a Gambit and Birthday Boy. In multiplayer mode, beware that this REPO monster can equip a dead player’s head, making the Headgrab stronger and faster. Cleanup Crew This large, tumored creature is easily recognizable by its heavy footsteps and bright yellow pants. If it spots you, it’ll hurl its own head at you, which will explode after a few seconds. Beware that the head will bounce a few times, so don’t underestimate its range. Although the explosion easily depletes at least 70 HP, followed by a poison cloud that depletes 15 HP per second, you may be able to avoid all damage by dodging the head or grabbing it and throwing it away. The Cleanup Crew needs a few seconds to regrow its head, providing you with an opportunity to attack, but beware that it’ll defend itself with melee attacks if you get close. Loom Any last words? If this REPO creep is targeting you, you’ve got a serious problem, as the Loom stalks its prey until they’re dead. Its movement speed is quite slow, so you won’t have too much trouble staying ahead, but it’ll be very tricky to loot and avoid other monsters with this thing on your tail. If the Loom catches you, it deals 100 damage in one hit, which is an insta-kill in early game, even at full HP. Your best bet is to keep avoiding it and hope for the best, take turns distracting the Loom if you’re in multiplayer mode (it’ll switch targets if the other player stands in the line of sight), or attack with a strong ranged weapon. Beware that the Loom has a very high HP.