Battlefield 6 has done away with Levolution events in favour of ‘tactical destruction’ because all-out annihilation ‘wouldn’t be fun’
By Elie Gould
Copyright pcgamer
Skip to main content
Close main menu
THE GLOBAL AUTHORITY ON PC GAMES
View Profile
Search PC Gamer
PC Gaming Show
Movies & TV
Affiliate links
Meet the team
Community guidelines
About PC Gamer
PC Gamer Magazine Subscription
Why subscribe?
Subscribe to the world’s #1 PC gaming mag
Try a single issue or save on a subscription
Issues delivered straight to your door or device
From£35.99Subscribe now
Borderlands 4
Essential Hardware
Battlefield 6
Don’t miss these
‘We are subservient to the players’: Battlefield 6 ditched 128-player matches in favour of classic 64 players after it ‘didn’t catch on’ in Battlefield 2042
After 4 hours with Battlefield 6, I think Battlefield is really back this time
Battlefield 6 producer says Bad Company 2 was a ‘huge inspiration’ for the new game, and you can’t argue with his logic: ‘When you look for excellence in our legacy, that’s where you find it’
DICE lead responds to criticism that Battlefield 6 beta maps were ‘not how Battlefield should be,’ urges everyone to ‘go play some smaller/medium maps in BF3 and BF4 to get a good example of the intensity curve’
After 20 hours with the Battlefield 6 beta, I believe EA has a ticking time bomb on its hands, though it’s not too late to defuse it
I have finally played the best version of Battlefield 6, and of course it’s big maps with lots of vehicles
Battlefield 6 is making an excellent case to skip Call of Duty this year
Battlefield 6 lead producer says ‘large maps exist,’ confirming the full game will offer bigger battles than the beta’s cramped, chaotic firefights
Battlefield 6 will introduce classic maps ‘based on fan or player requests’, and I can already see where this is going: ‘we want to choose the best possible one to bring back the good old days of playing Battlefield’
Amid sweeping changes, it’s refreshing to see that the Battlefield 6 beta was an actual playtest, and not a glorified demo
After adding yet another tiny map, Battlefield 6 players are rightfully clowning on its definition of ‘all-out warfare’
Battlefield 6: All the key details on EA’s ‘most ambitious’ Battlefield yet
Call of Duty
Call of Duty is firmly in its slop era, and now it’s Battlefield 6’s game to lose
EA is reportedly betting the farm on a Battlefield 6 battle royale mode modeled after Call of Duty: Warzone
‘It is straight up junk’: Fan favorite mode Rush is going down like a lead balloon in the Battlefield 6 beta
Battlefield 6
Battlefield 6 has done away with Levolution events in favour of ‘tactical destruction’ because all-out annihilation ‘wouldn’t be fun’
Elie Gould
17 September 2025
Give me Levolution or give me death.
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: EA)
It’s no secret that Battlefield Studios has taken quite a few lessons learnt from past Battlefield games and used them to try and create a Battlefield 6 which is as close as possible to what players want.
Decisions have been made to ditch 128-player matches from Battlefield 2042, and the devs have been listening to players complaining about underpowered vehicles and teeny-tiny maps to improve on what they already have. But the lesson learnt from Battlefield 4 was: sometimes less destruction is more.
(Image credit: EA)
But even so, the decision was made to scale back on the all-out map demolition in the form of Levolution events, which were present in Battlefield 4, as the devs wanted to ensure that any map destruction in Battlefield 6 would “serve a gameplay purpose.” Instead, the choice was made to come up with a new feature called “tactical destruction”.
Related Articles
‘We are subservient to the players’: Battlefield 6 ditched 128-player matches in favour of classic 64 players after it ‘didn’t catch on’ in Battlefield 2042
After 4 hours with Battlefield 6, I think Battlefield is really back this time
Battlefield 6 producer says Bad Company 2 was a ‘huge inspiration’ for the new game, and you can’t argue with his logic: ‘When you look for excellence in our legacy, that’s where you find it’
“We want people to be flanking by destroying things, to take down a building to eliminate an enemy,” Grass continues. “If you could destroy everything, once there’s nothing left, then the game wouldn’t be fun.”
All the Levolution events could be pure chaos when triggered. Events ranged from collapsing roads, a raging storm, to even being able to flood the map. While these events added a bit of variety to the rounds, it was largely undirected and would lead to unintentional deaths. While I liked the concept, I can also see why the devs want a more nuanced approach to destroying the map.
Buildings in Battlefield 6 can still be destroyed as they were in Battlefield 4. The building at point C on Iberian Offensive would largely be non-existent by mid-game whenever I played. But the wreckage is more contained to specific pockets of the maps now. This by no means makes the chaos any less enjoyable, but it does mean your gravestone will hopefully be less likely to have ‘collateral damage’ written across it.
Best of the best
(Image credit: Larian Studios)
2025 games: Upcoming releases
Best PC games: All-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
News Writer
Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they’re not screaming or hiding, there’s a good chance you’ll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
‘We are subservient to the players’: Battlefield 6 ditched 128-player matches in favour of classic 64 players after it ‘didn’t catch on’ in Battlefield 2042
After 4 hours with Battlefield 6, I think Battlefield is really back this time
Battlefield 6 producer says Bad Company 2 was a ‘huge inspiration’ for the new game, and you can’t argue with his logic: ‘When you look for excellence in our legacy, that’s where you find it’
DICE lead responds to criticism that Battlefield 6 beta maps were ‘not how Battlefield should be,’ urges everyone to ‘go play some smaller/medium maps in BF3 and BF4 to get a good example of the intensity curve’
After 20 hours with the Battlefield 6 beta, I believe EA has a ticking time bomb on its hands, though it’s not too late to defuse it
I have finally played the best version of Battlefield 6, and of course it’s big maps with lots of vehicles
Latest in FPS
Stalker’s remaster has taught me just how much of a terrible sicko I am for the pop of a Steam achievement
How to get the Rainbow Vomit in Borderlands 4
How to get the Kickballer in Borderlands 4
Gearbox breaks out some free loot because Borderlands players have already looted over 750 million items, half a million of which were from trash cans
Rejoice, Counter-Strike’s grenades now sound crisp and clear as a chorus of angels—plus subtick shooting is either better or the fanbase is experiencing a shared delusion
It turns out Borderlands 4’s weakest character can do a quadrillion damage in a single punch
Latest in News
Battlefield 6 has done away with Levolution events in favour of ‘tactical destruction’ because all-out annihilation ‘wouldn’t be fun’
Microsoft announces it will automatically install the Copilot AI app alongside desktop versions of 365 products like Word, Excel and PowerPoint this October—and it seems like there’s no way for personal users to opt out
Yakuza fans smell blood in the water as RGG studio accidentally puts the words ‘Kiwami 3’ on its website
Researchers argue that ‘at least 40%’ of the bloated x86 ISA could be removed and emulated to improve CPU efficiency
Subnautica 2 devs reveal the latest horrifying Leviathan to grace the deep sea: ‘It has 4 tentacles to grab, crush, swat, and terrify players’
Assassin’s Creed: Black Flag remake reaches unprecedented levels of leaked, despite Ubisoft’s best efforts to stomp on yapping actors
HARDWARE BUYING GUIDES
LATEST GAME REVIEWS
Best SSD for gaming in 2025: the fastest and the best value solid state drives to perk up your PC
Best gaming laptop in 2025: I’ve tested a ton of notebooks this generation and these are the best in every category
Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
Best graphics cards in 2025: I’ve tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today’s top cards
Deep Rock Galactic: Survivor review
Humanscale Freedom Chair with Headrest review
Strange Antiquities review
Hollow Knight: Silksong review
Asus ProArt Case PA401 review
PC Gamer is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.
Contact Future’s experts
Terms and conditions
Privacy policy
Cookies policy
Advertise with us
Accessibility Statement
Future Publishing Limited Quay House, The Ambury,
BA1 1UA. All rights reserved. England and Wales company registration number 2008885.
Please login or signup to comment
Please wait…