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As Gearbox fixes the PC version, Borderlands 4 creative director says the Switch 2 delay was “the right decision” because “quality matters”

By Jordan Gerblick

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As Gearbox fixes the PC version, Borderlands 4 creative director says the Switch 2 delay was the right decision because quality matters

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As Gearbox fixes the PC version, Borderlands 4 creative director says the Switch 2 delay was “the right decision” because “quality matters”

Jordan Gerblick

24 September 2025

“A delay is the appropriate call”

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(Image credit: Gearbox)

Borderlands 4 creative director Graeme Timmins says the recently announced Switch 2 version delay was “the right decision.”

This comes as Borderlands 4 players continue to deal with performance issues, particularly on PC, with Timmins promising more updates following a meaty 758MB patch aimed largely at addressing these issues.
To be clear, the official reasoning for the delay is still that Gearbox simply needs more time to polish the game and “align this release with the addition of cross saves,” but it’s worth noting the above for context.

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Gearbox delays Borderlands 4 on Switch 2 indefinitely because “the game needs additional development and polish”

As Borderlands 4 gets a PC performance-improving patch, creative director promises there’s “more in the pipe” and “we have some great fixes in the console patch” that’ll be released as “soon as it’s ready”

Borderlands 4 boss Randy Pitchford says “Nintendo just had the most successful new console launch in the history of video game consoles” with the Switch 2, so of course he wants to “bring more games to it”

Replying to Gearbox’s delay announcement on X, Timmins said: “A tough decision, but ultimately the right decision. Quality matters and a delay is the appropriate call.”

A tough decision, but ultimately the right decision. Quality matters and a delay is the appropriate call. https://t.co/oZnNJkV7dXSeptember 24, 2025

While neither Timmins nor Gearbox official have linked the delay to performance issues on other consoles and PC, it’s natural to side-eye the Switch 2 version when other, more powerful platforms are already struggling with stability.
The Switch 2 version of Borderlands 4 doesn’t have a new release date after Gearbox delayed it indefinitely from its original October 3 date.
There are plenty of examples of big, technically demanding AAA games running miraculously well on Switch. From my experience, The Witcher 3 and Alien Isolation have absolutely no business looking and running as smoothly as they do on a mobile platform, but here we are. Gearbox has the potential to do the same with Borderlands 4 on Switch 2, and if that requires a delay to stick the landing, so be it. I just hope the new date isn’t too far off.

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Borderlands 4 is hitting at a perfect time with Destiny’s lull – and I hope Bungie takes the hint

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Jordan Gerblick

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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar’s west coast Staff Writer in 2021. That means I’m responsible for managing the site’s western regional executive branch, AKA my home office, and writing about whatever horror game I’m too afraid to finish.

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Gearbox delays Borderlands 4 on Switch 2 indefinitely because “the game needs additional development and polish”

As Borderlands 4 gets a PC performance-improving patch, creative director promises there’s “more in the pipe” and “we have some great fixes in the console patch” that’ll be released as “soon as it’s ready”

Borderlands 4 boss Randy Pitchford says “Nintendo just had the most successful new console launch in the history of video game consoles” with the Switch 2, so of course he wants to “bring more games to it”

Borderlands 4 devs are “doing everything we can” to get out the looter shooter’s console patch quickly, but the process is “more involved” than it is on PC

Borderlands 4 boss confirms “there will be a download, even for physical copies” on Switch 2, which will “mostly” run at 30 FPS “with some dips”

Borderlands 4 boss Randy Pitchford wants “everyone to have realistic expectations for performance” ahead of launch: “This is a big, open AAA game and lower end and older hardware may not perform as well”

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