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As Borderlands 4 gets a PC performance-improving patch, creative director promises there’s “more in the pipe” and “we have some great fixes in the console patch” that’ll be released as “soon as it’s ready”

By Kaan Serin

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As Borderlands 4 gets a PC performance-improving patch, creative director promises there's more in the pipe and we have some great fixes in the console patch that'll be released as soon as it's ready

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As Borderlands 4 gets a PC performance-improving patch, creative director promises there’s “more in the pipe” and “we have some great fixes in the console patch” that’ll be released as “soon as it’s ready”

Kaan Serin

19 September 2025

Performance woes have been a thorn in Borderlands 4’s side

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(Image credit: Gearbox)

Borderlands 4’s creative director, Graeme Timmins, has promised fans that more updates focused on tackling the game’s performance woes are in the works.

Borderlands 4 is out, but PC performance issues have dampened an otherwise mega-launch for the looter shooter blockbuster. Noise about the wonky performance got so loud, Gearbox boss Randy Pitchford had a pretty public crashout over comparisons between Borderlands 4 and Cyberpunk 2077’s infamous launch state (ouch), and insisted “less than one percent of one percent” of players are reporting “valid performance issues.”
So Gearbox was quick to release the first of a zillion weekly updates just yesterday with a ton of changes, performance improvements included for PC players. And Timmins is quick to promise folks that the developer’s work on performance doesn’t stop there, recently tweeting that there’s still “more in the pipe.”

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As Borderlands 4 PC performance woes continue, Gearbox says “we’re reading every piece of feedback” and it’s “our top priority” to make improvements, with one patch coming today

Borderlands 4 gets 758MB update on PC, and it’s not all performance fixes: Gearbox says it “smooths out progression” and brings the first of a zillion weekly updates

Borderlands 4 boss Randy Pitchford wants “everyone to have realistic expectations for performance” ahead of launch: “This is a big, open AAA game and lower end and older hardware may not perform as well”

“I don’t like promising a timeline, then something happening, then not meeting that timeline,” the creative director writes, responding to a question about stability on consoles. “It’s our P1 and we’ll release a console update soon as it’s ready. We have some great fixes in the console patch, but we gotta test it, and make sure it’s good to go.”

In a follow-up response, the Borderlands 4 head explains that the team isn’t pushing out patches on a fast food conveyor belt because the studio could risk introducing new issues by being hasty. “It’s only in our best interest to get patches that improve the experience for our players out to them as quickly as we can. But we gotta do our homework and test stuff to make sure we don’t introduce problems,” he said.
Be sure to take a look at our Borderlands 4 review if you’ve not picked up Gearbox’s latest looter shooter. Meanwhile, if you’re already exploring Kairos, you can read our Borderlands 4 tips.

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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.

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As Borderlands 4 PC performance woes continue, Gearbox says “we’re reading every piece of feedback” and it’s “our top priority” to make improvements, with one patch coming today

Borderlands 4 gets 758MB update on PC, and it’s not all performance fixes: Gearbox says it “smooths out progression” and brings the first of a zillion weekly updates

Borderlands 4 boss Randy Pitchford wants “everyone to have realistic expectations for performance” ahead of launch: “This is a big, open AAA game and lower end and older hardware may not perform as well”

Gearbox and Randy Pitchford aim a fire hose at the Borderlands 4 PC port, share “optimization guide” and a tip to “boost your performance” which is, big surprise, enabling DLSS performance with frame gen

“Quit game and restart”: Borderlands 4 boss says potential memory leak issue on console could get worse the more you play the looter shooter, so “sorry for the friction!” while devs investigate

Gearbox boss Randy Pitchford isn’t quite done annoying Borderlands 4 fans just yet, admitting he did an “oops” when giving tech advice – but “the mistake was innocent”

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