Battlefield 6 sniper glints won’t be so blinding come the shooter’s release, as devs have “stepped it back” after fans’ “humorous” feedback: “I saw those memes with the hillside just full of these giant glares”
By Anna Koselke
Copyright gamesradar
Skip to main content
GamesRadar+
The Games, Movies, TV & Comics You Love
View Profile
Search GamesRadar+
Game Insights
Games Features
Games Reviews
Games Guides
The Big Preview
On The Radar
Future Games Show
Action Games
Action RPGs
Adventure Games
Third Person Shooters
Xbox Series X
Nintendo Switch
Nintendo Switch 2
Tabletop Gaming
Grand Theft Auto
Assassin’s Creed
Monster Hunter
The Elder Scrolls
Entertainment
Anime Shows
Sci-Fi Shows
Superhero Shows
Animated Shows
Marvel TV Shows
Star Wars TV Shows
DC TV Shows
Movie Reviews
Superhero Movies
Action Movies
Sci-Fi Movies
Anime Movies
Horror Movies
Marvel Movies
Apple TV Plus
Disney Plus
Amazon Prime Video
Marvel Comics
Toys & Merch
Toys & Collectibles
Dungeons and Dragons
Hardware News
Hardware Reviews
Hardware Features
Desktop PCs
Peripherals
Headsets & Headphones
TVs & Monitors
Gaming Mice
Gaming Keyboards
Gaming Chairs
Speakers & Audio
Accessories & Tech
Gaming Controllers
SSDs & Hard Drives
Accessories
Buying Guides
Newsletters
Retro Gamer
Game Insights
Games Features
Games Reviews
Games Guides
The Big Preview
On The Radar
Future Games Show
Action Games
Action RPGs
Adventure Games
Third Person Shooters
View Platforms
Xbox Series X
Nintendo Switch
Nintendo Switch 2
Tabletop Gaming
Franchises
Grand Theft Auto
Assassin’s Creed
Monster Hunter
The Elder Scrolls
Entertainment
View Entertainment
View TV Shows
Anime Shows
Sci-Fi Shows
Superhero Shows
Animated Shows
Marvel TV Shows
Star Wars TV Shows
DC TV Shows
View Movies
Movie Reviews
Superhero Movies
Action Movies
Sci-Fi Movies
Anime Movies
Horror Movies
Marvel Movies
View Streaming
Apple TV Plus
Disney Plus
Amazon Prime Video
View Comics
Marvel Comics
Toys & Merch
Toys & Collectibles
Dungeons and Dragons
View Hardware
Hardware News
Hardware Reviews
Hardware Features
Desktop PCs
Peripherals
View Peripherals
Headsets & Headphones
TVs & Monitors
Gaming Mice
Gaming Keyboards
Gaming Chairs
Speakers & Audio
Accessories & Tech
Gaming Controllers
SSDs & Hard Drives
Accessories
Buying Guides
Newsletters
Retro Gamer
Gaming Magazines
Why subscribe?
Subscribe from just £3
Takes you closer to the games, movies and TV you love
Try a single issue or save on a subscription
Issues delivered straight to your door or device
From£9.99Subscribe now
Dying Light: The Beast
Borderlands 4 review
Battlefield 6
New Games for 2025
Don’t miss these
Battlefield
Battlefield 6 recoil emerges as the FPS’ first big hullabaloo thanks to a “zero recoil” gun that, according to pew pew nerds, is actually just super realistic
Battlefield
As the dust settles on Battlefield 6’s first beta weekend, devs confirm they’re looking into “unexpectedly fast” kill times in the FPS
Battlefield
Battlefield 6 beta changes are a mixed bag: Movement and shotgun nerfs are welcome, but Rush is staying small and open weapons remain the default
Battlefield
Battlefield 6 developer explains there’s no visual filter, every level in the new FPS simply has “the actual atmospheric vibe of each particular location”
Battlefield
Battlefield 6 goes back to 64 players per match because 2042’s 128-person matches “just didn’t catch on,” design director admits: “Look, we try stuff. Sometimes it works, sometimes it doesn’t”
Battlefield
Battlefield 6 lead assures fans that upcoming movement and sliding changes “are far from drastic” as the FPS aims to be less Call of Duty and more of a “traditional Battlefield experience”
Battlefield
Battlefield 6 nearly broke the Xbox Series S, which devs say had “less memory than even our mid-spec PC”: “A lot of our levels were crashing on Xbox Series S”
Battlefield
I’m still concerned about Battlefield 6’s map sizes, but there’s no denying it gets chaotic urban warfare right
Battlefield
After Battlefield 6 beta players spent a week roasting the Netflix-style menus, dev says “we’re not going to rebuild our menu from scratch” in time for launch, but “we are looking to improve”
Battlefield
Battlefield 6 producer says devs are “actively working on” balancing vehicles, but playing with open weapon classes “isn’t really a problem”
Battlefield
Battlefield 6 really wants Assault players to stop lone-wolfing, so they’ve taken the Spawn Beacon from snipers to place “greater emphasis on team play”
Battlefield
Battlefield 6 beta players pray for nerfs as the M87A1 shotgun becomes a sniper rifle, dev says it’s already fixed “in a different build”
Battlefield
“We don’t want CoD movement, we want Battlefield”: Battlefield 6 hopefuls are already asking DICE to rein in its slide as preview streamers fly around the map on ice skates
I spent 4 hours playing Battlefield 6 multiplayer and speaking with the creators, and here are my 10 biggest takeaways
Battlefield
Battlefield 6 devs say don’t get too comfortable with classes, even if you think you know everything about Assault and Support: “The class system has already moved beyond what’s in open beta”
Battlefield
Battlefield 6
Battlefield 6 sniper glints won’t be so blinding come the shooter’s release, as devs have “stepped it back” after fans’ “humorous” feedback: “I saw those memes with the hillside just full of these giant glares”
Anna Koselke
17 September 2025
They knew “we need to change the glints”
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: EA)
The Battlefield 6 developers have been hard at work on improving the new shooter following feedback from its beta, with changes to everything from anti-tank and anti-air damage to the class system – and now, the game’s infamous sniper glints.
For anyone unaware, sniper glints have been a hot topic of sorts in the Battlefield community since the beta period came to a close. From reports on Reddit saying the effects “need to be toned down” to players on the official EA forums calling for devs to “REMOVE SNIPER SCOPE GLINT IMMEDIATELY,” the shiny glares were perceived as controversial at best – and unsurprisingly, this sparked hilarious memes about the bright lights, too.
battlefield from r/Battlefield/comments/1mm1g5r/enemy_sniper_spotted
In a new interview with IGN, technical director Christian Buhl and senior console combat designer Matthew Nickerson reveal that they know all about the criticisms regarding sniper glints – and the subsequent memes, too. “I saw those,” admits Buhl. “I thought it was hilarious.” He says it became obvious the team “needed to fix some things and tune some things, so it was funny to see players react in a humorous way to those things.”
You may like
Battlefield 6 recoil emerges as the FPS’ first big hullabaloo thanks to a “zero recoil” gun that, according to pew pew nerds, is actually just super realistic
As the dust settles on Battlefield 6’s first beta weekend, devs confirm they’re looking into “unexpectedly fast” kill times in the FPS
Battlefield 6 beta changes are a mixed bag: Movement and shotgun nerfs are welcome, but Rush is staying small and open weapons remain the default
Buhl states, as amusing as it all was, it was “also great to get that feedback and say, ‘We need to tune down snipers or we need to change the glints so it’s not like…’ you know?” He recalls, “I saw those memes with the hillside just full of these giant glares” – and he’s not the only one, either, according to Nickerson. “Definitely from the design team, we loved sending those around, internally,” the fellow dev chimes in.
“They’re really, really funny, and they kind of magnify, ‘Hey, we still have work to do, but also…’ For example, with the sniper glint stuff, we knew it was too strong, so we stepped it back. We knew the bullet tracer effect was too strong, so we stepped it back.” Nickerson goes over some of his favorite memes, explaining that, “At the end of the day, it keeps us honest.” The team can look at players’ feedback, funny or not, and work from there.
“It keeps us, like, ‘Hey, we still have work to do. There are things that players are, maybe, not vibing with or are vibing with in different capacities,'” he says, concluding that Battlefield 6 devs “love” fans’ creative reactions. “The community is engaged; we are engaged.”
Battlefield 6 nearly broke the Xbox Series S, which devs say had “less memory than even our mid-spec PC”: “A lot of our levels were crashing on Xbox Series S”
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
See more PC Gaming News
Xbox Series X
PlayStation
Anna Koselke
Social Links Navigation
Staff Writer
After spending years with her head in various fantastical realms’ clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she’s not frantically trying to form words into coherent sentences, she’s probably daydreaming about becoming a fairy druid and befriending every animal or she’s spending a thousand (more) hours traversing the Underdark in Baldur’s Gate 3. If you spot her away from her PC, you’ll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Battlefield 6 recoil emerges as the FPS’ first big hullabaloo thanks to a “zero recoil” gun that, according to pew pew nerds, is actually just super realistic
As the dust settles on Battlefield 6’s first beta weekend, devs confirm they’re looking into “unexpectedly fast” kill times in the FPS
Battlefield 6 beta changes are a mixed bag: Movement and shotgun nerfs are welcome, but Rush is staying small and open weapons remain the default
Battlefield 6 developer explains there’s no visual filter, every level in the new FPS simply has “the actual atmospheric vibe of each particular location”
Battlefield 6 goes back to 64 players per match because 2042’s 128-person matches “just didn’t catch on,” design director admits: “Look, we try stuff. Sometimes it works, sometimes it doesn’t”
Battlefield 6 lead assures fans that upcoming movement and sliding changes “are far from drastic” as the FPS aims to be less Call of Duty and more of a “traditional Battlefield experience”
Latest in Battlefield
Battlefield 6 nearly broke the Xbox Series S, which devs say had “less memory than even our mid-spec PC”: “A lot of our levels were crashing on Xbox Series S”
Battlefield 6 devs abandoned the chaos of Battlefield 4’s destruction mechanic because they thought “the game wouldn’t be fun” if everything in it was dust: “We want it to serve a gameplay purpose”
Battlefield 6 uses the same destruction systems for both Multiplayer and Battle Royale mode, but you’ll have to think wisely before smashing: “Just destroying everything isn’t a good idea”
“They did not want to allow this to happen”: Battlefield 6 lead says the controversial Battlefield 2042, which once had just 21% positive Steam reviews, even disappointed its devs
Battlefield 6’s anti-tank and anti-air damage has been “tuned” since open beta, lead producer confirms, so your helicopters won’t be so easily destroyed by Engineers going forward
Battlefield 6 goes back to 64 players per match because 2042’s 128-person matches “just didn’t catch on,” design director admits: “Look, we try stuff. Sometimes it works, sometimes it doesn’t”
Latest in News
Jack Black and Paul Rudd head out into the jungle to find a giant killer snake in meta first trailer for Anaconda
Netflix’s new One Piece season 2 sneak peek teases the Grand Line and promises a “more intense” season: “The story of One Piece gets bigger, and it gets better”
After becoming Netflix’s most popular release ever, KPop Demon Hunters seems to be getting a short film – and it might be a prequel
Borderlands 4 PC performance debate takes a turn for the weird as Gearbox boss Randy Pitchford gets into bizarre row with OG Minecraft creator Notch: “Masculinity is a shader option”
Battlefield 6 sniper glints won’t be so blinding come the shooter’s release, as devs have “stepped it back” after fans’ “humorous” feedback: “I saw those memes with the hillside just full of these giant glares”
Borderlands 4’s opening weekend stats show off 1.5 million items looted from toilets and only 25% of boss attempts ending in failure
GAME REVIEWS
MOVIE REVIEWS
Lego Voyagers review: “A carefully crafted, playful, and earnest adventure”
There’s now a real version of the Witcher Gwent card game, and it’s just as engrossing as the original
Borderlands 4 review: “Undeniably an excellent looter shooter, but one that requires a bit of tunnel vision to fully enjoy”
This enormous exploration board game won’t be for everyone, but it’s a masterclass in narrative and sandbox gameplay
Hollow Knight Silksong review: “Worth the wait and then some, this isn’t just more Hollow Knight but an evolved, spindly beast all its own – even if it’s fiddly at times”
The Conjuring: Last Rites review: “Not bold or memorable enough for the Warrens’ final chapter”
Demon Slayer: Infinity Castle review: “Roars past Mugen Train as Demon Slayer’s best adventure yet”
The Long Walk review: “One of the best Stephen King adaptations ever made”
Frankenstein review: “A classy, if somewhat safe, adaptation”
Weapons review: “A twisted fairytale that bests Barbarian”
Gen V season 2 review: “As strong as the first season, if not stronger”
Wednesday season 2 part 2 review: “Ortega shines, but it’s a zombie who steals the entire show”
Peacemaker season 2 review: “Darker and sadder than the first year, but there’s still a lot of fun to be had with the 11th Street Kids.”
Wednesday season 2 part 1 review: “Complex and exciting but weighed down by too many subplots”
Alien: Earth review: “Arguably the franchise’s strongest outing since James Cameron’s Aliens”
GamesRadar+ is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.
Contact Future’s experts
Terms and conditions
Privacy policy
Cookies policy
Advertise with us
Review guidelines
Write for us
Accessibility Statement
Future Publishing Limited Quay House, The Ambury,
BA1 1UA. All rights reserved. England and Wales company registration number 2008885.
Please login or signup to comment
Please wait…