Don’t get stuck grinding in Borderlands 4’s version of the Hinterlands—in fact, you’re screwing yourself out of EXP if you try to do every sidequest before beating the main campaign
By Harvey Randall
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Borderlands 4
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Borderlands 4
Don’t get stuck grinding in Borderlands 4’s version of the Hinterlands—in fact, you’re screwing yourself out of EXP if you try to do every sidequest before beating the main campaign
Harvey Randall
17 September 2025
Bank that EXP for a rainy day.
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(Image credit: Gearbox)
Borderlands 4 is great, but it doesn’t quite make the best first impression. There’s nothing necessarily wrong with its first zone, The Fadefields, but it’s definitely the most droll place to quest in Kairos. You could be Mad Max-ing it with Zane and Moxxi in the Burn, after all.
The problem with the Fadefields is it’s big, fairly visually nondescript, drenched in sidequests, and—oh god, it’s the Hinterlands. We’ve done a Hinterlands again.
In case you’re unfamiliar, the Hinterlands is an infamous zone in Dragon Age: Inquisition, known for being both stonking massive and, pardon the pun, taking a dragon’s age to get through. It’s a major drop-off point for the RPG, and I get the feeling that the Fadefields is the same.
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Borderlands 4’s campaign skips could be a double-edged sword for Gearbox
If you can’t wait for the new Borderlands, I genuinely recommend BL3’s solid DLC campaigns—which aren’t nearly as obnoxious as the base game
I’ve had to blitz through the campaign after doing a few sidequests for the review, and I can say with certainty that doing so is the correct on-ramp to Borderlands 4. Not just for the vibes (variety is the spice of life), but there’s also a mechanical reason you might want to bank most of those sidequests for later, too.
Borderlands 4’s postgame progression system, specialisation points, don’t unlock until you’ve beaten the campaign—no matter your current level. Beat the campaign at level 30? You get specialisation points. Beat it at 40, like I did? Specialisation points.
Think of this system as an additional, Vault Hunter-agnostic skill tree layered on top of your usual ones, providing powerful extra bonuses to your character.
Image 1 of 2
(Image credit: Gearbox Software)
(Image credit: Gearbox Software)
The kicker is that specialisation points take EXP alongside your regular levels, meaning if you spend 80-100 hours doing every single sidequest and map activity before you finish the campaign, you’re screwing yourself out of a lot of EXP you could’ve earned by doing the exact same thing in a slightly different order.
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You can replay missions for the EXP instead, mind—but that’s adding even more of a grind to an already grindy game, and if you’re spending 100 hours getting a 100% completion in BL4, you might as well spend those first 30 hours doing the Campaign, and the next 70 getting specialisation EXP.
So squash those inner exploration demons. By all means, do a sidequest or two if the mood takes you, but otherwise? Make a beeline for the straight and narrow main mission, then start mopping up your side-gigs later. You’ll be better for it.
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Gearbox Software
Harvey Randall
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Staff Writer
Harvey’s history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he’s since been cursed with Final Fantasy 14-brain and a huge crush on G’raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He’ll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don’t ask him what his favourite system is, he has too many.
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I’ve already spent hours making builds, but I’m worried Borderlands 4’s endgame isn’t going to give me anything meaningful to do with them at launch
Borderlands 4’s campaign skips could be a double-edged sword for Gearbox
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Borderlands 4 devs want to redeem the series’ story, which is a tall task, since it’s always been all over the place
Is Borderlands 4 the series at ‘its most potent’, or ‘uninspired’ and ‘painfully dull’? The PC Gamer team is divided
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