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Arrowhead has fixed the Helldivers 2 bug that had Rupture Warriors destroying host players – now they destroy everyone instead: “You’ve got to be joking right?”

By Dustin Bailey

Copyright gamesradar

Arrowhead has fixed the Helldivers 2 bug that had Rupture Warriors destroying host players – now they destroy everyone instead: You've got to be joking right?

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Arrowhead has fixed the Helldivers 2 bug that had Rupture Warriors destroying host players – now they destroy everyone instead: “You’ve got to be joking right?”

Dustin Bailey

16 September 2025

“Two weeks of the game being in an absolutely dire state and the most notable thing you tweak is to make the game actually worse for everyone”

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(Image credit: Arrowhead Game Studios)

A new Helldivers 2 patch has arrived with a handful of bug fixes, but one detail has stood out to the community above all others: “Rupture Warriors now track moving clients accurately, leveling the difficulty level of attacks between client and host.” After spending weeks complaining about the unbalanced difficulty of these foes, this isn’t exactly the fix most players had in mind.

When the Rupture Strain launched earlier this month, Rupture Warriors caused no end of controversy, with players endlessly debating whether they offered fine challenges or a completely unfair, overblown level of difficulty. It seemed like the two camps were living in different worlds, and it was soon discovered that they were – Rupture Warriors were targeting mission hosts far more accurately than any other players.
Obviously, this was a bug, and obviously, Arrowhead would fix it so that hosts were no longer unfairly targeted, right? Well, as detailed in the latest patch notes on Steam, Arrowhead decided to go the other direction, buffing up the Rupture Warriors so that they’re equally deadly to everyone.

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AH why in the world would you think this should apply to everyone? how about happening to no one at all?? from r/Helldivers
This particular note has overshadowed pretty much anything else in the latest update. You can get a pretty good handle on the tone of the community’s response by the titles of the Reddit threads: “Oh no !” “Oh you’ve got to be joking right?” and “Rupture Strain buff… Sigh…” among others.

One odd balance tweak wouldn’t be the end of the world, but in the context of all the standing complaints players have about bugs and performance issues, this is another straw atop the back of a camel that’s already struggling mightily.
“Are you just completely deaf at this point?” another Redditor asks in a message to the devs. “Where did the Arrowhead that made the 60 day patch go? Did they all quit or move on? Because this move is one of pure arrogance and bullheadedness. Two weeks of the game being in an absolutely dire state and the most notable thing you tweak is to make the game actually worse for everyone.”
Check out our guide to the best Helldivers 2 Warbonds.

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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He’s been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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Helldivers 2 players were already getting obliterated, so now it just feels like game master Joel is taking their lunch money, kicking their teeth in, and spitting in their eyes

Helldivers 2 CEO just comes out and says it: “The technical debt is crippling” and “we didn’t hit the mark” with Into the Unjust update, so Arrowhead is “trying to get our s*** in order”

Helldivers 2 players are blaming everything from bugs, to the other kind of bugs, to Arrowhead itself for them failing the latest Major Order: “The caves did things and it was not pretty”

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