By Sambit Pal
Copyright sportskeeda
Borderlands 4 just rolled out its first-ever balance patch today, and as promised by the devs before, this one’s all about upliftment rather than swinging the nerf-hammer. Specifically, it’s a series of huge buffs to Amon across the board, as he was the de-facto weakest Vault Hunter in this outing. Meanwhile, all the off-meta trees also got buffs (some of them meaningful, but some of them just token bumps in my opinion).For those who are wondering about the crit knive nerfs, those are basically confirmed to be comign soon. It’s most likely going to be aimed at the patch coming next thursday, so you have one more week to enjoy your Penetrator knife Bloodletting build. As Gearbox explained in the patch blog post today:”Looking to the future, we’re investigating stats and behaviors on Class Mods, Rep Kits, Shields, and Firmware to make sure they are providing avenues to greater build diversity. We are also planning to fix a number of unintended interactions. These exploits prevent us from creating meaningful build diversity as they trivialize content that is otherwise meant to challenge players.”At any rate, the buffs included in today’s BL4 update should open up some new passageways you can pivot your build into, if you’ve been leaning too much on that Penetrator Augment to mow down bosses. Here’s everything important in the latest Borderlands 4 patch notes.Note that in addition to all of this, today’s patch doubles as the weekly content reset.Every Vault Hunter balance change in today’s Borderlands 4 patch (October 2, 2025)Harlowe got some stasis buffs, too (Image via 2K)HarloweAction Skills – Zero-PointStasis Slam Damage increased by 30%Stasis Immune Damage increased by 14.7%RafaAction Skills – APOPHIS LanceIncreased Damage by 10%Capstones – People PersonProject: Raiju Damage now scales by 12% per second, up from 10%Project: Basilisk Damage increased by 15%Project: Basilisk Hazard Damage increased by 25%Project: Gorgon Damage increased by 17%Passives – People PersonEl CatrÃnCritical Hit Damage increased to 8% from 7% per pointBonus Shock Damage increased to 8% from 7% per pointPer My LastDouble Damage Chance increased to 6% from 5% per pointAction Skills – Arc-KnivesMelee Attack Damage increased by 12%Dash Damage increased by 5%Passives – This Year’s GimmickHandshake DealMelee Damage increased to 9% from 7% per pointTo the LastSkill Damage increased to 8% from 6% per pointEl ParagusSplash Damage increased to 9% from 7% per pointLiquidationDamage increased by 50%Collaborative IgnitionBonus Damage increased to 8% from 6% per pointSinergiaDuration increased to 14 seconds from 12 secondsMelee Damage increased to 4% from 3% per pointEmpujeAction Skill Duration increased to 7% from 6% per pointVexAction Skills – IncarnatePhase Explosion Damage increased by 16.6%Eldritch Blast Damage increased by 9.5%Augments – VexcalationEnergy Vampire Damage increased by 25%Capstones – VexcalationHeartpiercer Damage increased by 22%Desecration Hazard Damage increased by 50%Desecration Airborne Burst Damage increased by 48%Geistwave Damage increased by 41%Passives – VexcalationRadiant Attunement now deals 7% Splash Damage, up from 6% per pointDreadlight Hazard Damage increased by 100%Ars Arcana now increases Skill Damage by 9% from 8% per pointAction Skills – Phase PhamiliarTrouble Health increased by 10%Trouble Damage increased by 21.9%Augments – Here Comes TroubleViolent Outburst Damage increased by 12.5%Vorpal Fang Damage increased by 34%Capstones – Here Comes TroubleTrouble Bubble Damage increased by 33%Passives – Here Comes TroubleBlood is Magic now increases Action Skill Damage by 8% from 7% per pointClaw and Bang now increases Melee Damage by 8% from 6% per pointPassives – The Fourth SealFell Inscriptions Melee Damage increased to 7% from 6% per pointRecurrence now increases Melee Damage by 0.2% per stack from 0.16% per pointHaruspex Phase Dagger Damage increased by 11.7%AmonAction Skills – ScourgeScourge has had its Maximum Vengeance increased by 50%, making it able to absorb more damage and deal more damage with Forgewhip when consumed.Forgewhip Damage has increased by 27%Augments – VengeanceBlastchill Damage increased by 45%Molten Rebuke Damage increased by 86%Eternal Winter Massive Forgewave Damage increased by 100%Stormlance Damage increased by 52%Stormlance Detonation Damage increased by 10%Capstones – VengeanceGlacial Rapture Capstone now has a 60 second cooldown, down from 70 secondsGlacial Rapture Forgewhip Damage increased by 16%Glacial Rapture Fissure Damage increased by 41%Wrathfall Damage increased by 46%Passives – VengeanceScorched Kairos now increases Ordnance Damage by 6%, up from 5% per pointBattleborn now increases Gun Damage by 4%, up from 3% per pointScar Tissue now increases Maximum Health and Rep Kit healing by 9%, up from 8% per pointEternal now increases Action Skill Duration by 5%, up from 4% per pointWorldbreaker Damage increased by 50%Winter’s Kiss now increases Damage Dealt by 10%, up from 8% per pointStrike The Anvil now deals 15% of the Damage Dealt, up from 12% per pointAction Skills – CrucibleForgeaxe Damage increased by 12%Double-Edge’s Twinned Forge Axe Damage increased by 10%Augments – CyberneticsAxe and Stones Action Skill Cooldown restoration increased to 40% from 33%Axe and Stones Action Skill Ordnance restoration increased to 40% from 33%Endless War Gun Damage Taken increased to 20% from 15% per Prime stackHour of the Hammer Forgehammer Damage increased by 14%Blade Tempest Forgesword damage increased by 13%Blade Tempest Forgesword Detonation damage increased by 4%Capstones – CyberneticsSnowmaul Damage increased by 38%Storm Surge impact damage increased by 10%Storm Surge Forgestorm damage increased by 60%Conflangarang Capstone’s Fire Trail Damage increased by 100%Passives – CyberneticsGathering Storm now increases Elemental Damage by 3% per stack, up from 2% per pointExecutioner now increases Critical Hit Damage by 4%, up from 3% per pointDestruction Engine now increases Forge Skill Damage by 6%, up from 5% per pointDestruction Engine now increases Detonation Damage by 8%, up from 6% per pointTempered Pyre Forge Axe Damage increased by 19%Tempered Ice Forge Hammer Damage increased by 18%Masterwork now increases Forgedrone’s Damage by 10%, from 7% per pointMasterwork now increases Forgedrone’s Duration by 8%, from 5% per pointTempered Lightning Forge Sword Damage increased by 13%Lightning Rod Elemental Bolt now deals 40% of the Damage Dealt, up from 30% per pointEscalation now increases Forgedrone’s Attack Speed and Movement Speed by 5%, up from 3%, per pointHoned Point now increases Forgedrone’s Critical Hit Chance by 5%, up from 4% per pointHeat Exchange now increases Cryo and Incendiary Damage by 8%, up from 7% per pointAction Skills – OnslaughterOnslaughter Shield Regeneration increased to 15% per second, from 10%Onslaughter Rocket Punch Damage increased by 78%Molten Slam now has a 60 second cooldown, from 80 secondsMolten Slam Damage increased by 50%Augments – CalamityFellfrost Damage increased by 71%Fulminating Fist damage increased by 69%Capstones – CalamityHoarcleave now has a 55 second cooldown, from 65 secondsHoarcleave damage increased by 11%Hoarcleave Detonation damage increased by 18%Molten Roil now has a 70 second cooldown, from 80 secondsStormcutter now has a 65 second cooldown, from 75 secondsStormcutter Damage increased by 65%Passives – CalamityHeavy Plate now increases Maximum Shield Capacity by 7%, up from 6% per pointWield The Storm now increases Status Effect Damage and Status Effect Duration by 7%, from 6% per pointTritanium Knuckles now increases Melee Damage by 8%, up from 7% per pointTritanium Knuckles now increased Skill Damage by 4%, up from 3% per pointHarbinger now increases Melee Damage by 2% per stack, up from 1% per pointMortal Flare Damage increased by 22%Judgment now increases Melee damage by 10%, up from 8% per pointCheck out our other guides on the game:All Boss drop tables in Borderlands 4All working Borderlands 4 Golden Key Shift Codes